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Searched defs:finishedCallback (Results 1 - 11 of 11) sorted by relevance

/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/animation/window_animation_manager/
H A Drs_window_animation_callback.cpp22 RSWindowAnimationCallback( const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) RSWindowAnimationCallback() argument
H A Drs_window_animation_utils.cpp79 CreateJsWindowAnimationFinishedCallback( napi_env env, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) CreateJsWindowAnimationFinishedCallback() argument
H A Drs_window_animation_controller.cpp50 OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnStartApp() argument
77 OnAppTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppTransition() argument
104 OnAppBackTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppBackTransition() argument
128 OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeWindow() argument
154 OnMinimizeAllWindow( std::vector<sptr<RSWindowAnimationTarget>> minimizingWindowsTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeAllWindow() argument
171 OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnCloseWindow() argument
197 OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnScreenUnlock() argument
274 HandleOnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnStartApp() argument
300 HandleOnAppTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnAppTransition() argument
313 HandleOnAppBackTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnAppBackTransition() argument
326 HandleOnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnMinimizeWindow() argument
337 HandleOnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnCloseWindow() argument
348 HandleOnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) HandleOnScreenUnlock() argument
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/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/src/
H A Drs_window_animation_stub.cpp78 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = in StartApp() local
85 OnStartApp(static_cast<StartingAppType>(type), startingWindowTarget, finishedCallback); in StartApp() local
105 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = in AppTransition() local
132 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = in AppBackTransition() local
153 sptr<RSIWindowAnimationFinishedCallback> finishedCallback in MinimizeWindow() local
187 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = MinimizeAllWindow() local
208 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = CloseWindow() local
223 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = ScreenUnlock() local
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H A Drs_window_animation_proxy.cpp42 WriteTargetAndCallback(MessageParcel& data, const sptr<RSWindowAnimationTarget>& windowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) WriteTargetAndCallback() argument
59 OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnStartApp() argument
93 OnAppTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppTransition() argument
133 OnAppBackTransition(const sptr<RSWindowAnimationTarget>& fromWindowTarget, const sptr<RSWindowAnimationTarget>& toWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppBackTransition() argument
174 OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeWindow() argument
203 OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindowsTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeAllWindow() argument
252 OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindowTarget, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnCloseWindow() argument
281 OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnScreenUnlock() argument
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/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/test/fuzztest/rswindowanimation_fuzzer/
H A Drswindowanimation_fuzzer.cpp76 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in FinishedCallbackFuzzTest() local
83 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in FinishedCallbackProxyFuzzTest() local
93 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in RSWindowAnimationProxyFuzzTest() local
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/foundation/window/window_manager/test/common/mock/
H A Dmock_RSIWindowAnimationController.h55 OnAppTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppTransition() argument
61 OnAppBackTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget>& to, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnAppBackTransition() argument
67 OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindow, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeWindow() argument
73 OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindows, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnMinimizeAllWindow() argument
79 OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindow, const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnCloseWindow() argument
85 OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) OnScreenUnlock() argument
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/foundation/graphic/graphic_2d/rosen/modules/animation/window_animation/test/unittest/
H A Drs_window_animation_proxy_test.cpp130 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in HWTEST_F() local
150 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); in HWTEST_F() local
171 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
192 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
214 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
235 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
254 sptr<RSWindowAnimationFinishedCallback> finishedCallback = new RSWindowAnimationFinishedCallback(nullptr); HWTEST_F() local
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/foundation/window/window_manager/wmserver/src/zidl/
H A Dwindow_manager_stub.cpp330 sptr<RSIWindowAnimationFinishedCallback> finishedCallback = nullptr; in OnRemoteRequest() local
/foundation/window/window_manager/wmserver/test/unittest/
H A Dremote_animation_test.cpp1149 sptr<RSWindowAnimationFinishedCallback> finishedCallback = RemoteAnimation::CreateHideAnimationFinishedCallback( in HWTEST_F() local
/foundation/window/window_manager/wmserver/src/
H A Dremote_animation.cpp352 auto finishedCallback = CreateShowAnimationFinishedCallback(srcNode, dstNode, needMinimizeSrcNode); in NotifyAnimationTransition() local
412 sptr<RSWindowAnimationFinishedCallback> finishedCallback in NotifyAnimationMinimize() local
287 NotifyAnimationStartApp(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode, sptr<RSWindowAnimationTarget>& dstTarget, sptr<RSWindowAnimationFinishedCallback>& finishedCallback) NotifyAnimationStartApp() argument
438 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateHideAnimationFinishedCallback(srcNode, event); NotifyAnimationClose() local
534 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateAnimationFinishedCallback(func, dstNode); NotifyAnimationBackTransition() local
621 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateAnimationFinishedCallback(func, nullptr); NotifyAnimationByHome() local
686 sptr<RSWindowAnimationFinishedCallback> finishedCallback = CreateAnimationFinishedCallback(callback, node); NotifyAnimationScreenUnlock() local
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