Searched defs:fence_timeout_ms (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/amber/src/src/ |
H A D | engine.h | 37 uint32_t fence_timeout_ms = 10000; member
|
/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
H A D | compute_pipeline.cc | 23 ComputePipeline( Device* device, uint32_t fence_timeout_ms, const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info) ComputePipeline() argument
|
H A D | pipeline.cc | 39 Pipeline( PipelineType type, Device* device, uint32_t fence_timeout_ms, const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info) Pipeline() argument
|
H A D | graphics_pipeline.cc | 389 GraphicsPipeline( Device* device, const std::vector<amber::Pipeline::BufferInfo>& color_buffers, amber::Pipeline::BufferInfo depth_stencil_buffer, const std::vector<amber::Pipeline::BufferInfo>& resolve_targets, uint32_t fence_timeout_ms, const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info) GraphicsPipeline() argument
|
Completed in 4 milliseconds