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Searched defs:fence_timeout_ms (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/amber/src/src/
H A Dengine.h37 uint32_t fence_timeout_ms = 10000; member
/third_party/vk-gl-cts/external/amber/src/src/vulkan/
H A Dcompute_pipeline.cc23 ComputePipeline( Device* device, uint32_t fence_timeout_ms, const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info) ComputePipeline() argument
H A Dpipeline.cc39 Pipeline( PipelineType type, Device* device, uint32_t fence_timeout_ms, const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info) Pipeline() argument
H A Dgraphics_pipeline.cc389 GraphicsPipeline( Device* device, const std::vector<amber::Pipeline::BufferInfo>& color_buffers, amber::Pipeline::BufferInfo depth_stencil_buffer, const std::vector<amber::Pipeline::BufferInfo>& resolve_targets, uint32_t fence_timeout_ms, const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info) GraphicsPipeline() argument

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