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Searched defs:fenceSync (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/samples/multiple_contexts/
H A DMultipleContexts.cpp21 GLsync fenceSync; member
126 GLsync fenceSync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); variable
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DResourceManager.cpp143 FenceSync *fenceSync = new FenceSync(name, condition, flags); in createFenceSync() local
229 void ResourceManager::deleteFenceSync(GLuint fenceSync) in deleteFenceSync() argument
H A DContext.cpp1076 void Context::deleteFenceSync(GLsync fenceSync) in deleteFenceSync() argument
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H A DDisplay.cpp598 FenceSync *fenceSync = new egl::FenceSync(context); in createSync() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCaps.h488 bool fenceSync = false; member
H A DContext.cpp7796 GLsync Context::fenceSync(GLenum condition, GLbitfield flags) in fenceSync() function in gl::__anon19924::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.h362 PFNGLFENCESYNCPROC fenceSync = nullptr; member in rx::DispatchTableGL

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