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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp2340 void AttachMesh(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::meshes)& meshArray, in AttachMesh() argument
2354 void AttachCamera(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::cameras)& cameraArray, in AttachCamera() argument
2383 void AttachParent(const ISceneNode& node, const IEcs& ecs, Scene& scene, Node& exportNode, uint32_ argument
2369 AttachLight( IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::lights)& lightArray, Entities& entities) AttachLight() argument
2406 AttachSkin( IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::skins)& skinArray, Entities& entities) AttachSkin() argument
2443 auto& exportNode = GetNode(data.nodes, nodeIndex); RecursivelyExportNode() local
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