Searched defs:exportNode (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 2340 void AttachMesh(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::meshes)& meshArray, in AttachMesh() argument 2354 void AttachCamera(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::cameras)& cameraArray, in AttachCamera() argument 2383 void AttachParent(const ISceneNode& node, const IEcs& ecs, Scene& scene, Node& exportNode, uint32_ argument 2369 AttachLight( IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::lights)& lightArray, Entities& entities) AttachLight() argument 2406 AttachSkin( IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::skins)& skinArray, Entities& entities) AttachSkin() argument 2443 auto& exportNode = GetNode(data.nodes, nodeIndex); RecursivelyExportNode() local [all...] |
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