Searched defs:explicit_lod (Results 1 - 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
H A D | codegen.h | 115 bool explicit_lod : 1; member
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H A D | ppir.h | 325 bool explicit_lod; member
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample.h | 134 LLVMValueRef explicit_lod; member
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H A D | lp_bld_nir.c | 2224 LLVMValueRef explicit_lod = NULL; in visit_txs() local 2284 LLVMValueRef explicit_lod = NULL, ms_index = NULL; in visit_tex() local [all...] |
H A D | lp_bld_sample.c | 829 lp_build_lod_selector(struct lp_build_sample_context *bld, boolean is_lodq, unsigned texture_unit, unsigned sampler_unit, LLVMValueRef s, LLVMValueRef t, LLVMValueRef r, LLVMValueRef cube_rho, const struct lp_derivatives *derivs, LLVMValueRef lod_bias, LLVMValueRef explicit_lod, enum pipe_tex_mipfilter mip_filter, LLVMValueRef max_aniso, LLVMValueRef *out_lod, LLVMValueRef *out_lod_ipart, LLVMValueRef *out_lod_fpart, LLVMValueRef *out_lod_positive) lp_build_lod_selector() argument
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H A D | lp_bld_tgsi_soa.c | 2468 LLVMValueRef explicit_lod = NULL; in emit_fetch_texels() local 2607 LLVMValueRef explicit_lod; in emit_size_query() local
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H A D | lp_bld_sample_soa.c | 3342 LLVMValueRef explicit_lod = NULL; in lp_build_sample_soa_code() local 2523 lp_build_sample_common(struct lp_build_sample_context *bld, boolean is_lodq, unsigned texture_index, unsigned sampler_index, LLVMValueRef *coords, const struct lp_derivatives *derivs, LLVMValueRef lod_bias, LLVMValueRef explicit_lod, LLVMValueRef *lod_pos_or_zero, LLVMValueRef *lod, LLVMValueRef *lod_fpart, LLVMValueRef *ilevel0, LLVMValueRef *ilevel1) lp_build_sample_common() argument 3096 lp_build_fetch_texel(struct lp_build_sample_context *bld, unsigned texture_unit, LLVMValueRef ms_index, const LLVMValueRef *coords, LLVMValueRef explicit_lod, const LLVMValueRef *offsets, LLVMValueRef *colors_out) lp_build_fetch_texel() argument [all...] |
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/ |
H A D | nir_to_spirv.c | 43 bool explicit_lod; //whether to set lod=0 for texture() member
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