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Searched defs:expectSuccess (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/tests/
H A DShadowTest.cpp22 check_result(skiatest::Reporter* reporter, sk_sp<SkVertices> verts, ExpectVerts expectVerts, bool expectSuccess) check_result() argument
37 tessellate_shadow(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm, const SkPoint3& heightParams, ExpectVerts expectVerts, bool expectSuccess) tessellate_shadow() argument
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H A DPathOpsExtendedTest.cpp393 static void json_status(ExpectSuccess expectSuccess, ExpectMatch expectMatch, bool opSucceeded) { in json_status() argument
461 inner_simplify(skiatest::Reporter* reporter, const SkPath& path, const char* filename, ExpectSuccess expectSuccess, SkipAssert skipAssert, ExpectMatch expectMatch) inner_simplify() argument
532 innerPathOp(skiatest::Reporter* reporter, const SkPath& a, const SkPath& b, const SkPathOp shapeOp, const char* testName, ExpectSuccess expectSuccess, SkipAssert skipAssert, ExpectMatch expectMatch) innerPathOp() argument
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H A DReadPixelsTest.cpp349 bool expectSuccess = read_should_succeed(srcRect, bmp.info(), surfaceInfo); in test_readpixels() local
H A DWritePixelsTest.cpp409 bool expectSuccess = SkIRect::Intersects(canvasRect, writeRect) && in test_write_pixels() local
/third_party/skia/third_party/externals/brotli/java/org/brotli/dec/
H A DSynthTest.java50 private void checkSynth(byte[] compressed, boolean expectSuccess, in checkSynth() argument
/third_party/skia/third_party/externals/brotli/csharp/org/brotli/dec/
H A DSynthTest.cs35 private void CheckSynth(byte[] compressed, bool expectSuccess, string expectedOutput) in CheckSynth() argument
/third_party/vk-gl-cts/android/cts/runner/tests/src/com/drawelements/deqp/runner/
H A DDeqpTestRunnerTest.java1626 private void testRecoveryWithPattern(boolean expectSuccess, RecoveryEvent...pattern) in testRecoveryWithPattern() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGLSLTest.cpp329 VaryingTestBase(GLint floatCount, GLint floatArrayCount, GLint vec2Count, GLint vec2ArrayCount, GLint vec3Count, GLint vec3ArrayCount, GLint vec4Count, GLint vec4ArrayCount, bool useFragCoord, bool usePointCoord, bool usePointSize, bool expectSuccess) VaryingTestBase() argument
362 CompileGLSLWithUniformsAndSamplers(GLint vertexUniformCount, GLint fragmentUniformCount, GLint vertexSamplersCount, GLint fragmentSamplersCount, bool expectSuccess) CompileGLSLWithUniformsAndSamplers() argument

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