Searched defs:eval_selection_uvec2 (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderOperatorTests.cpp | 1046 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0).asUint(), c.in[2].swizzle(2, 1).asUint()).asFloat(); } in eval_selection_uvec2() function
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1333 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0).asUint(), c.in[2].swizzle(2, 1).asUint()).asFloat(); } in eval_selection_uvec2() function
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderOperatorTests.cpp | 1049 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0).asUint(), c.in[2].swizzle(2, 1).asUint()).asFloat(); } in eval_selection_uvec2() function
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