H A D | gltf2_importer.cpp | 1531 FillMetallicRoughness(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillMetallicRoughness() argument 1546 FillSpecularGlossiness(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillSpecularGlossiness() argument 1563 FillUnlit(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillUnlit() argument 1573 FillClearcoat(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillClearcoat() argument 1591 FillIor(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillIor() argument 1603 FillSheen(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillSheen() argument 1618 FillSpecular(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillSpecular() argument 1644 FillTransmission(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillTransmission() argument 1696 auto& em = ecs.GetEntityManager(); ImportMaterial() local 2282 FillShaderData(IEntityManager& em, IUriComponentManager& uriManager, IRenderHandleComponentManager& renderHandleMgr, const string_view renderSlot, GLTF2::GLTF2Importer::DefaultMaterialShaderData::SingleShaderData& shaderData) FillShaderData() argument [all...] |