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Searched defs:elevation (Results 1 - 16 of 16) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/theme/
H A Dshadow_theme.cpp75 auto elevation = themeStyle->GetAttr<double>(elevationName, 0.0); in ParseShadowParam() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsshadow_fuzzer/
H A Drsshadow_fuzzer.cpp131 float elevation = GetData<float>(); in DoSetElevation() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_shadow.cpp46 void RSShadow::SetElevation(float elevation) in SetElevation() argument
/foundation/arkui/ace_engine/frameworks/core/components/common/properties/
H A Dshadow.h58 Shadow(float elevation, Offset offset, Color spotColor, ShadowStyle style) in Shadow() argument
148 void SetElevation(float elevation) in SetElevation() argument
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsrenderimage_fuzzer/
H A Drsrenderimage_fuzzer.cpp335 float elevation = GetData<float>(); in RSShadowFuzzTest() local
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Drender_node_modifier.cpp154 void SetShadowElevation(ArkUINodeHandle node, ArkUI_Float32 elevation) in SetShadowElevation() argument
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/
H A Drs_properties_test.cpp224 float elevation = 0.1f; in HWTEST_F() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_render_node_bridge.cpp412 Local<JSValueRef> elevation = runtimeCallInfo->GetCallArgRef(1); in SetShadowElevation() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/
H A Drs_property_drawable_utils.cpp923 DrawShadow(Drawing::Canvas* canvas, Drawing::Path& path, const float& offsetX, const float& offsetY, const float& elevation, const bool& isFilled, Color spotColor) DrawShadow() argument
/foundation/window/window_manager/wmserver/src/
H A Dwindow_manager_service.cpp611 auto elevation = *item.floatsValue_; in ConfigAppWindowShadow() local
/foundation/arkui/ace_engine/frameworks/core/pipeline/base/
H A Drender_node.cpp1536 auto elevation = shadow_.GetElevation(); in GetRectWithShadow() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/
H A Drs_properties_painter.cpp266 float elevation = properties.GetShadowElevation() + DEFAULT_TRANSLATION_Z; in GetShadowDirtyRect() local
H A Drs_properties.cpp1937 void RSProperties::SetShadowElevation(float elevation) in SetShadowElevation() argument
4313 float elevation = GetShadowElevation(); in UpdateForegroundFilter() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/
H A Drender_context.h330 virtual void SetShadowElevation(float elevation) {} in SetShadowElevation() argument
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
H A Drs_node.cpp1735 void RSNode::SetShadowElevation(float elevation) in SetShadowElevation() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp6205 void RosenRenderContext::SetShadowElevation(float elevation) argument

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