/foundation/arkui/ace_engine/frameworks/core/components/theme/ |
H A D | shadow_theme.cpp | 75 auto elevation = themeStyle->GetAttr<double>(elevationName, 0.0); in ParseShadowParam() local
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsshadow_fuzzer/ |
H A D | rsshadow_fuzzer.cpp | 131 float elevation = GetData<float>();
in DoSetElevation() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
H A D | rs_shadow.cpp | 46 void RSShadow::SetElevation(float elevation) in SetElevation() argument
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/foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
H A D | shadow.h | 58 Shadow(float elevation, Offset offset, Color spotColor, ShadowStyle style) in Shadow() argument 148 void SetElevation(float elevation) in SetElevation() argument
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsrenderimage_fuzzer/ |
H A D | rsrenderimage_fuzzer.cpp | 335 float elevation = GetData<float>(); in RSShadowFuzzTest() local
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | render_node_modifier.cpp | 154 void SetShadowElevation(ArkUINodeHandle node, ArkUI_Float32 elevation) in SetShadowElevation() argument
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/ |
H A D | rs_properties_test.cpp | 224 float elevation = 0.1f; in HWTEST_F() local
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/ |
H A D | arkts_native_render_node_bridge.cpp | 412 Local<JSValueRef> elevation = runtimeCallInfo->GetCallArgRef(1); in SetShadowElevation() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/ |
H A D | rs_property_drawable_utils.cpp | 923 DrawShadow(Drawing::Canvas* canvas, Drawing::Path& path, const float& offsetX, const float& offsetY, const float& elevation, const bool& isFilled, Color spotColor) DrawShadow() argument
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/foundation/window/window_manager/wmserver/src/ |
H A D | window_manager_service.cpp | 611 auto elevation = *item.floatsValue_; in ConfigAppWindowShadow() local
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/foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
H A D | render_node.cpp | 1536 auto elevation = shadow_.GetElevation(); in GetRectWithShadow() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/ |
H A D | rs_properties_painter.cpp | 266 float elevation = properties.GetShadowElevation() + DEFAULT_TRANSLATION_Z; in GetShadowDirtyRect() local
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H A D | rs_properties.cpp | 1937 void RSProperties::SetShadowElevation(float elevation) in SetShadowElevation() argument 4313 float elevation = GetShadowElevation(); in UpdateForegroundFilter() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/ |
H A D | render_context.h | 330 virtual void SetShadowElevation(float elevation) {} in SetShadowElevation() argument
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/ |
H A D | rs_node.cpp | 1735 void RSNode::SetShadowElevation(float elevation) in SetShadowElevation() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | rosen_render_context.cpp | 6205 void RosenRenderContext::SetShadowElevation(float elevation) argument
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