H A D | gles3ndk.cpp | 105 static void initGLES(EGLWindow *eglWindow) in initGLES() argument 148 destroyGLES(EGLWindow *eglWindow) destroyGLES() argument 5695 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLActiveShaderProgramAbnormal() local 5708 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLActiveTextureAbnormal() local 5721 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLAttachShaderAbnormal() local 5734 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBeginQueryAbnormal() local 5747 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBeginTransformFeedbackAbnormal() local 5760 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindAttribLocationAbnormal() local 5773 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindBufferAbnormal() local 5786 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindBufferBaseAbnormal() local 5799 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindBufferRangeAbnormal() local 5812 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindFramebufferAbnormal() local 5825 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindImageTextureAbnormal() local 5838 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindProgramPipelineAbnormal() local 5851 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindRenderbufferAbnormal() local 5864 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindSamplerAbnormal() local 5877 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindTextureAbnormal() local 5890 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindTransformFeedbackAbnormal() local 5903 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindVertexArrayAbnormal() local 5916 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBindVertexBufferAbnormal() local 5929 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendEquationAbnormal() local 5942 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendEquationiAbnormal() local 5955 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendEquationSeparateAbnormal() local 5968 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendEquationSeparateiAbnormal() local 5981 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendFuncAbnormal() local 5994 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendFunciAbnormal() local 6007 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendFuncSeparateAbnormal() local 6020 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlendFuncSeparateiAbnormal() local 6033 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBlitFramebufferAbnormal() local 6046 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBufferDataAbnormal() local 6059 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLBufferSubDataAbnormal() local 6072 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCheckFramebufferStatusAbnormal() local 6085 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLClearAbnormal() local 6098 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLClearBufferfiAbnormal() local 6111 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLClearBufferfvAbnormal() local 6124 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLClearBufferivAbnormal() local 6137 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLClearBufferuivAbnormal() local 6150 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLClientWaitSyncAbnormal() local 6163 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLColorMaskiAbnormal() local 6176 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCopyBufferSubDataAbnormal() local 6189 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCopyImageSubDataAbnormal() local 6203 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCopyTexImage2DAbnormal() local 6216 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCopyTexSubImage2DAbnormal() local 6229 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCreateShaderAbnormal() local 6242 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCreateShaderProgramvAbnormal() local 6255 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCullFaceAbnormal() local 6268 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDebugMessageControlAbnormal() local 6281 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteBuffersAbnormal() local 6294 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteFramebuffersAbnormal() local 6307 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteProgramAbnormal() local 6320 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteProgramPipelinesAbnormal() local 6333 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteQueriesAbnormal() local 6346 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteRenderbuffersAbnormal() local 6359 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteSamplersAbnormal() local 6372 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteShaderAbnormal() local 6385 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteSyncAbnormal() local 6398 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteTexturesAbnormal() local 6411 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteTransformFeedbacksAbnormal() local 6424 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDeleteVertexArraysAbnormal() local 6437 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDepthFuncAbnormal() local 6450 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDetachShaderAbnormal() local 6463 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDisableAbnormal() local 6476 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDisableiAbnormal() local 6489 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDisableVertexAttribArrayAbnormal() local 6502 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDispatchComputeAbnormal() local 6515 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDispatchComputeIndirectAbnormal() local 6528 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawArraysAbnormal() local 6541 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawArraysIndirectAbnormal() local 6554 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawArraysInstancedAbnormal() local 6567 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawBuffersAbnormal() local 6580 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFlushMappedBufferRangeAbnormal() local 6593 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFramebufferParameteriAbnormal() local 6606 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFramebufferRenderbufferAbnormal() local 6619 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFramebufferTextureAbnormal() local 6632 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFramebufferTexture2DAbnormal() local 6645 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFramebufferTextureLayerAbnormal() local 6658 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFrontFaceAbnormal() local 6671 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenBuffersAbnormal() local 6684 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenerateMipmapAbnormal() local 6697 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenFramebuffersAbnormal() local 6710 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenProgramPipelinesAbnormal() local 6723 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenQueriesAbnormal() local 6736 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenRenderbuffersAbnormal() local 6749 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenSamplersAbnormal() local 6762 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenTexturesAbnormal() local 6775 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenTransformFeedbacksAbnormal() local 6788 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGenVertexArraysAbnormal() local 6801 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetActiveAttribAbnormal() local 6814 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetAttachedShadersAbnormal() local 6827 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetAttribLocationAbnormal() local 6841 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetBooleani_vAbnormal() local 6854 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetBooleanvAbnormal() local 6867 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetBufferParameteri64vAbnormal() local 6880 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetBufferParameterivAbnormal() local 6893 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetBufferPointervAbnormal() local 6906 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetFloatvAbnormal() local 6919 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetFragDataLocationAbnormal() local 6932 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetFramebufferAttachmentParameterivAbnormal() local 6945 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetFramebufferParameterivAbnormal() local 6958 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetInteger64i_vAbnormal() local 6971 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetInteger64vAbnormal() local 6984 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetIntegeri_vAbnormal() local 6997 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetIntegervAbnormal() local 7010 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetInternalformativAbnormal() local 7023 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetObjectLabelAbnormal() local 7036 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetObjectPtrLabelAbnormal() local 7049 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetPointervAbnormal() local 7062 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramBinaryAbnormal() local 7075 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramInterfaceivAbnormal() local 7088 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramivAbnormal() local 7101 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramPipelineivAbnormal() local 7114 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramResourceIndexAbnormal() local 7127 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramResourceivAbnormal() local 7140 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramResourceLocationAbnormal() local 7153 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetProgramResourceNameAbnormal() local 7166 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetQueryivAbnormal() local 7179 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetQueryObjectuivAbnormal() local 7192 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetRenderbufferParameterivAbnormal() local 7205 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetSamplerParameterfvAbnormal() local 7218 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetSamplerParameterIivAbnormal() local 7231 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetSamplerParameterIuivAbnormal() local 7244 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLGetSamplerParameterivAbnormal() local 7257 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform1fAbnormal() local 7270 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform1fvAbnormal() local 7283 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform1iAbnormal() local 7296 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform1ivAbnormal() local 7309 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform1uiAbnormal() local 7322 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform1uivAbnormal() local 7335 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform2fAbnormal() local 7348 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform2fvAbnormal() local 7361 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform2iAbnormal() local 7374 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform2ivAbnormal() local 7387 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform2uiAbnormal() local 7400 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform2uivAbnormal() local 7413 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform3fAbnormal() local 7426 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform3fvAbnormal() local 7439 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform3iAbnormal() local 7452 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform3ivAbnormal() local 7465 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform3uiAbnormal() local 7478 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform3uivAbnormal() local 7491 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform4fAbnormal() local 7504 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform4fvAbnormal() local 7517 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform4iAbnormal() local 7530 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform4ivAbnormal() local 7543 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform4uiAbnormal() local 7556 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniform4uivAbnormal() local 7569 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformBlockBindingAbnormal() local 7582 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix2fvAbnormal() local 7595 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix2x3fvAbnormal() local 7608 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix2x4fvAbnormal() local 7621 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix3fvAbnormal() local 7634 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix3x2fvAbnormal() local 7647 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix3x4fvAbnormal() local 7660 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix4fvAbnormal() local 7673 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix4x2fvAbnormal() local 7686 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLUniformMatrix4x3fvAbnormal() local 7699 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCompileShaderAbnormal() local 7712 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCompressedTexImage2DAbnormal() local 7725 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCompressedTexImage3DAbnormal() local 7738 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCompressedTexSubImage2DAbnormal() local 7751 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCompressedTexSubImage3DAbnormal() local 7765 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLCopyTexSubImage3DAbnormal() local 7778 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawElementsAbnormal() local 7791 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawElementsBaseVertexAbnormal() local 7804 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawElementsIndirectAbnormal() local 7817 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawElementsInstancedAbnormal() local 7830 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawElementsInstancedBaseVertexAbnormal() local 7843 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawRangeElementsAbnormal() local 7856 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLDrawRangeElementsBaseVertexAbnormal() local 7869 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLEnableAbnormal() local 7882 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLEnableiAbnormal() local 7895 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLEnableVertexAttribArrayAbnormal() local 7908 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLEndQueryAbnormal() local 7921 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLEndTransformFeedbackAbnormal() local 7934 EGLWindow eglWindow = {EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_CONTEXT}; GLFenceSyncAbnormal() local [all...] |