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Searched defs:effects (Results 1 - 15 of 15) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/animation/
H A Drs_render_transition.cpp24 RSRenderTransition( AnimationId id, const std::vector<std::shared_ptr<RSRenderTransitionEffect>>& effects, bool isTransitionIn) RSRenderTransition() argument
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Daudio_effect_server.cpp150 void CheckEffects(const std::vector<Effect> &effects, const std::vector<std::shared_ptr<AudioEffectLibEntry>> &libList, in CheckEffects() argument
173 bool AudioEffectServer::LoadAudioEffects(const std::vector<Library> &libraries, const std::vector<Effect> &effects, in LoadAudioEffects() argument
H A Daudio_server.cpp1044 bool AudioServer::LoadAudioEffectLibraries(const std::vector<Library> libraries, const std::vector<Effect> effects, in LoadAudioEffectLibraries() argument
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/test/unittest/animation/
H A Drs_render_transition_test.cpp88 std::vector<std::shared_ptr<RSRenderTransitionEffect>> effects; in HWTEST_F() local
106 std::vector<std::shared_ptr<RSRenderTransitionEffect>> effects; in HWTEST_F() local
133 std::vector<std::shared_ptr<RSRenderTransitionEffect>> effects; in HWTEST_F() local
45 RSRenderTransitionMock( AnimationId id, const std::vector<std::shared_ptr<RSRenderTransitionEffect>>& effects, bool isTransitionIn) RSRenderTransitionMock() argument
151 std::vector<std::shared_ptr<RSRenderTransitionEffect>> effects; HWTEST_F() local
179 std::vector<std::shared_ptr<RSRenderTransitionEffect>> effects; HWTEST_F() local
197 std::vector<std::shared_ptr<RSRenderTransitionEffect>> effects; HWTEST_F() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/shared_overlay/
H A Dshared_overlay_manager.cpp109 std::list<RefPtr<SharedTransitionEffect>> effects; in PrepareSharedTransition() local
162 CheckAndPrepareTransition( std::list<RefPtr<SharedTransitionEffect>>& effects, std::list<RefPtr<SharedTransitionEffect>>& effectiveEffects) CheckAndPrepareTransition() argument
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dshared_transition_controller.cpp201 std::vector<RefPtr<SharedTransitionEffect>> effects; in PrepareTransition() local
172 CheckAndCreateTransition( std::vector<RefPtr<SharedTransitionEffect>>& effects, RefPtr<OverlayElement>& overlay) CheckAndCreateTransition() argument
/foundation/multimedia/audio_framework/services/audio_service/test/unittest/
H A Daudio_service_unit_test.cpp200 std::vector<Effect> effects; in HWTEST() local
/foundation/multimedia/image_effect/frameworks/native/capi/
H A Dimage_effect.cpp639 std::vector<EffectJsonPtr> effects = filters->GetArray(); in OH_ImageEffect_Restore() local
/foundation/arkui/ace_engine/frameworks/core/components/data_panel/
H A Ddata_panel_component.h164 void SetEffects(bool effects) in SetEffects() argument
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H A Daudio_manager_proxy.cpp664 bool AudioManagerProxy::LoadAudioEffectLibraries(const vector<Library> libraries, const vector<Effect> effects, in LoadAudioEffectLibraries() argument
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_manager.cpp252 std::vector <std::string> effects; in InitAudioEffectChainManager() local
/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiocommon/include/
H A Daudio_effect.h136 std::vector<Effect> effects; member
/foundation/multimedia/camera_framework/frameworks/native/camera/test/unittest/src/v1_1/
H A Dcamera_framework_unittest.cpp790 std::vector<PortraitEffect> effects= portraitSession->GetSupportedPortraitEffects(); in PortraitSessionControlParams() local
822 std::vector<PortraitEffect> effects= portraitSession->GetSupportedPortraitEffects(); in PortraitSessionEffectParams() local
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/foundation/multimedia/camera_framework/frameworks/native/camera/test/moduletest/src/
H A Dcamera_framework_moduletest.cpp1360 std::vector<PortraitEffect> effects = portraitSession->GetSupportedPortraitEffects(); in ProcessPortraitSession() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_view_abstract.cpp1056 auto effects = ParseChainedTransition(obj, info.GetExecutionContext()); in ParsePopupCommonParam() local

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