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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp188 const DevicePlatformDataVk& devicePlatVk = (const DevicePlatformDataVk&)deviceVk.GetPlatformData(); in GraphicsPipelineStateObjectVk() local
540 const DevicePlatformDataVk& devicePlatVk = (const DevicePlatformDataVk&)deviceVk.GetPlatformData(); in ComputePipelineStateObjectVk() local

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