Home
last modified time | relevance | path

Searched defs:destoryAtOnce (Results 1 - 10 of 10) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Daudio_process_stub.cpp157 bool destoryAtOnce = data.ReadBool(); in HandleRelease() local
H A Daudio_process_in_server.cpp214 int32_t AudioProcessInServer::Release(bool destoryAtOnce) in Release() argument
H A Daudio_service.cpp57 int32_t AudioService::OnProcessRelease(IAudioProcessStream *process, bool destoryAtOnce) in OnProcessRelease() argument
109 int32_t AudioService::GetReleaseDelayTime(DeviceType deviceType, bool destoryAtOnce) in GetReleaseDelayTime() argument
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H A Daudio_process_proxy.cpp168 int32_t AudioProcessProxy::Release(bool destoryAtOnce) in Release() argument
H A Dfast_audio_stream.cpp579 bool FastAudioStream::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument
H A Dcapturer_in_client.cpp1448 bool CapturerInClientInner::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument
H A Daudio_process_in_client.cpp1079 int32_t AudioProcessInClientInner::Release(bool destoryAtOnce) in Release() argument
H A Drenderer_in_client.cpp1388 bool RendererInClientInner::ReleaseAudioStream(bool releaseRunner, bool destoryAtOnce) in ReleaseAudioStream() argument
/foundation/multimedia/audio_framework/services/audio_service/test/unittest/
H A Daudio_process_in_server_unit_test.cpp644 bool destoryAtOnce = false; in HWTEST() local
675 bool destoryAtOnce = false; in HWTEST() local
H A Daudio_service_unit_test.cpp590 bool destoryAtOnce = false; in HWTEST() local

Completed in 19 milliseconds