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Searched defs:destTexture (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DCopyTexture3DTest.cpp288 GLTexture destTexture; member in angle::CopyTexture3DTest
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H A DWebGLReadOutsideFramebufferTest.cpp151 GLTexture destTexture; in TestCopyTexSubImage2D() local
163 GLTexture destTexture; in TestCopyTexSubImageCube() local
176 GLTexture destTexture; in TestCopyTexSubImage3D() local
188 GLTexture destTexture; in TestCopyTexImage2D() local
200 GLTexture destTexture; TestCopyTexImageCube() local
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H A DCopyTextureTest.cpp80 GLTexture destTexture; in testGradientDownsampleUniqueValues() local
2360 GLTexture destTexture; TEST_P() local
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H A DRobustResourceInitTest.cpp1712 GLTexture destTexture; in TEST_P() local
1819 GLTexture destTexture; in TEST_P() local
2181 GLTexture destTexture; TEST_P() local
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H A DTextureTest.cpp4685 GLTexture destTexture; in TEST_P() local
4744 GLTexture destTexture; in TEST_P() local
4775 GLTexture destTexture; in TEST_P() local
4830 GLTexture destTexture; TEST_P() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DCopyCommandsValidationTests.cpp89 TestB2TCopy(utils::Expectation expectation, wgpu::Buffer srcBuffer, uint64_t srcOffset, uint32_t srcBytesPerRow, uint32_t srcRowsPerImage, wgpu::Texture destTexture, uint32_t destLevel, wgpu::Origin3D destOrigin, wgpu::Extent3D extent3D, wgpu::TextureAspect aspect = wgpu::TextureAspect::All) TestB2TCopy() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DBlitGL.cpp397 blitColorBufferWithShader(const gl::Context *context, const gl::Framebuffer *source, const GLuint destTexture, const gl::TextureTarget destTarget, const size_t destLevel, const gl::Rectangle &sourceAreaIn, const gl::Rectangle &destAreaIn, GLenum filter, bool writeAlpha) blitColorBufferWithShader() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext.cpp5174 gl::Texture *destTexture = getTexture(destId); in copyTexture() local
5205 gl::Texture *destTexture = getTexture(destId); in copySubTexture() local
5228 Texture *destTexture = getTexture(destId); in copyTexture3D() local
5262 Texture *destTexture = getTexture(destId); in copySubTexture3D() local
5276 gl::Texture *destTexture = getTexture(destId); in compressedCopyTexture() local
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