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Searched defs:destFormat (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBuffer.hpp32 Format destFormat; member
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.hpp68 Format destFormat; member
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.hpp96 vk::Format destFormat; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.h120 const angle::Format *destFormat; member
H A Drenderer_utils.cpp283 PackPixelsParams(const gl::Rectangle &areaIn, const angle::Format &destFormat, GLuint outputPitchIn, bool reverseRowOrderIn, gl::Buffer *packBufferIn, ptrdiff_t offsetIn) PackPixelsParams() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DImage11.cpp102 const auto &destFormat = d3d11::Format::Get(dest->getInternalFormat(), rendererCaps).format(); in CopyImage() local
H A DBlit11.cpp912 copyTexture(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, GLenum sourceFormat, const d3d11::RenderTargetView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, GLenum destFormat, GLenum destTypeForDownsampling, GLenum filter, bool maskOffAlpha, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument
1572 getBlitShader(const gl::Context *context, GLenum destFormat, GLenum sourceFormat, bool isSrcSigned, bool isDestSigned, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, GLenum destTypeForDownsampling, ShaderDimension dimension, const Shader **shader) getBlitShader() argument
H A DRenderer11.cpp2469 copyImageInternal(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, RenderTargetD3D *destRenderTarget) copyImageInternal() argument
2539 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument
2564 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument
2590 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument
2615 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument
2639 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, gl::TextureTarget srcTarget, const gl::Box &sourceBox, GLenum destFormat, GLenum destType, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DBlit9.cpp220 copy2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copy2D() argument
253 copyCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyCube() argument
285 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copyTexture() argument
327 copy(Context9 *context9, IDirect3DSurface9 *source, IDirect3DBaseTexture9 *sourceTexture, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copy() argument
384 formatConvert(Context9 *context9, IDirect3DBaseTexture9 *source, const RECT &sourceRect, const gl::Extents &sourceSize, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) formatConvert() argument
426 setFormatConvertShaders(Context9 *context9, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) setFormatConvertShaders() argument
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H A DRenderer9.cpp2446 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument
2463 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument
2482 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument
2495 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument
2508 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, gl::TextureTarget srcTarget, const gl::Box &sourceBox, GLenum destFormat, GLenum destType, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DCopyTextureTest.cpp65 void testGradientDownsampleUniqueValues(GLenum destFormat, in testGradientDownsampleUniqueValues() argument
250 calculateCopyTextureResults(GLenum sourceFormat, GLenum destFormat, bool premultiplyAlpha, bool unmultiplyAlpha, const uint8_t *sourceColor, GLColor *destColor) calculateCopyTextureResults() argument
420 testCopyTexture(GLenum sourceTarget, GLenum sourceFormat, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) testCopyTexture() argument
487 testCopySubTexture(GLenum sourceTarget, GLenum sourceFormat, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) testCopySubTexture() argument
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/third_party/mesa3d/src/mesa/main/
H A Dtexcompress_s3tc_tmp.h914 GLenum destFormat = dstComps == 3 ? GL_COMPRESSED_RGB_S3TC_DXT1_EXT in tx_compress_dxt1() local
946 GLenum destFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; in tx_compress_dxt3() local
984 GLenum destFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; in tx_compress_dxt5() local
1012 tx_compress_dxtn(GLint srccomps, GLint width, GLint height, const GLubyte *srcPixData, GLenum destFormat, GLubyte *dest, GLint dstRowStride) tx_compress_dxtn() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DTextureGL.cpp926 copySubTextureHelper(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Offset &destOffset, GLint sourceLevel, const gl::Rectangle &sourceArea, const gl::InternalFormat &destFormat, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTextureHelper() argument
H A DBlitGL.cpp675 copySubTextureCPUReadback(const gl::Context *context, TextureGL *source, size_t sourceLevel, GLenum sourceSizedInternalFormat, TextureGL *dest, gl::TextureTarget destTarget, size_t destLevel, GLenum destFormat, GLenum destType, const gl::Extents &sourceSize, const gl::Rectangle &sourceArea, const gl::Offset &destOffset, bool needsLumaWorkaround, GLenum lumaFormat, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copySubTextureCPUReadback() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp925 GLenum destFormat; member
2591 const InternalFormat &destFormat = *dest->getFormat(destTarget, destLevel).info; in ValidateCopySubTexture3DANGLE() local
989 GetUnsizedEffectiveInternalFormatInfo(const InternalFormat &srcFormat, const InternalFormat &destFormat, GLenum *outEffectiveFormat) GetUnsizedEffectiveInternalFormatInfo() argument
1017 GetEffectiveInternalFormat(const InternalFormat &srcFormat, const InternalFormat &destFormat, GLenum *outEffectiveFormat) GetEffectiveInternalFormat() argument
H A DvalidationES2.cpp3363 const InternalFormat &destFormat = *dest->getFormat(destTarget, destLevel).info; in ValidateCopySubTextureCHROMIUM() local

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