/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | FrameBuffer.hpp | 32 Format destFormat; member
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Blitter.hpp | 68 Format destFormat; member
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.hpp | 96 vk::Format destFormat; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.h | 120 const angle::Format *destFormat; member
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H A D | renderer_utils.cpp | 283 PackPixelsParams(const gl::Rectangle &areaIn, const angle::Format &destFormat, GLuint outputPitchIn, bool reverseRowOrderIn, gl::Buffer *packBufferIn, ptrdiff_t offsetIn) PackPixelsParams() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Image11.cpp | 102 const auto &destFormat = d3d11::Format::Get(dest->getInternalFormat(), rendererCaps).format(); in CopyImage() local
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H A D | Blit11.cpp | 912 copyTexture(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, GLenum sourceFormat, const d3d11::RenderTargetView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, GLenum destFormat, GLenum destTypeForDownsampling, GLenum filter, bool maskOffAlpha, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument 1572 getBlitShader(const gl::Context *context, GLenum destFormat, GLenum sourceFormat, bool isSrcSigned, bool isDestSigned, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, GLenum destTypeForDownsampling, ShaderDimension dimension, const Shader **shader) getBlitShader() argument
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H A D | Renderer11.cpp | 2469 copyImageInternal(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, RenderTargetD3D *destRenderTarget) copyImageInternal() argument 2539 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument 2564 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument 2590 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument 2615 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument 2639 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, gl::TextureTarget srcTarget, const gl::Box &sourceBox, GLenum destFormat, GLenum destType, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Blit9.cpp | 220 copy2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copy2D() argument 253 copyCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyCube() argument 285 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copyTexture() argument 327 copy(Context9 *context9, IDirect3DSurface9 *source, IDirect3DBaseTexture9 *sourceTexture, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copy() argument 384 formatConvert(Context9 *context9, IDirect3DBaseTexture9 *source, const RECT &sourceRect, const gl::Extents &sourceSize, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) formatConvert() argument 426 setFormatConvertShaders(Context9 *context9, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) setFormatConvertShaders() argument [all...] |
H A D | Renderer9.cpp | 2446 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument 2463 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument 2482 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument 2495 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument 2508 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, gl::TextureTarget srcTarget, const gl::Box &sourceBox, GLenum destFormat, GLenum destType, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | CopyTextureTest.cpp | 65 void testGradientDownsampleUniqueValues(GLenum destFormat, in testGradientDownsampleUniqueValues() argument 250 calculateCopyTextureResults(GLenum sourceFormat, GLenum destFormat, bool premultiplyAlpha, bool unmultiplyAlpha, const uint8_t *sourceColor, GLColor *destColor) calculateCopyTextureResults() argument 420 testCopyTexture(GLenum sourceTarget, GLenum sourceFormat, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) testCopyTexture() argument 487 testCopySubTexture(GLenum sourceTarget, GLenum sourceFormat, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) testCopySubTexture() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress_s3tc_tmp.h | 914 GLenum destFormat = dstComps == 3 ? GL_COMPRESSED_RGB_S3TC_DXT1_EXT in tx_compress_dxt1() local 946 GLenum destFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; in tx_compress_dxt3() local 984 GLenum destFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; in tx_compress_dxt5() local 1012 tx_compress_dxtn(GLint srccomps, GLint width, GLint height, const GLubyte *srcPixData, GLenum destFormat, GLubyte *dest, GLint dstRowStride) tx_compress_dxtn() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | TextureGL.cpp | 926 copySubTextureHelper(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Offset &destOffset, GLint sourceLevel, const gl::Rectangle &sourceArea, const gl::InternalFormat &destFormat, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTextureHelper() argument
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H A D | BlitGL.cpp | 675 copySubTextureCPUReadback(const gl::Context *context, TextureGL *source, size_t sourceLevel, GLenum sourceSizedInternalFormat, TextureGL *dest, gl::TextureTarget destTarget, size_t destLevel, GLenum destFormat, GLenum destType, const gl::Extents &sourceSize, const gl::Rectangle &sourceArea, const gl::Offset &destOffset, bool needsLumaWorkaround, GLenum lumaFormat, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copySubTextureCPUReadback() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES3.cpp | 925 GLenum destFormat; member 2591 const InternalFormat &destFormat = *dest->getFormat(destTarget, destLevel).info; in ValidateCopySubTexture3DANGLE() local 989 GetUnsizedEffectiveInternalFormatInfo(const InternalFormat &srcFormat, const InternalFormat &destFormat, GLenum *outEffectiveFormat) GetUnsizedEffectiveInternalFormatInfo() argument 1017 GetEffectiveInternalFormat(const InternalFormat &srcFormat, const InternalFormat &destFormat, GLenum *outEffectiveFormat) GetEffectiveInternalFormat() argument
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H A D | validationES2.cpp | 3363 const InternalFormat &destFormat = *dest->getFormat(destTarget, destLevel).info; in ValidateCopySubTextureCHROMIUM() local
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