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Searched defs:descriptorType (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_descriptor_set_manager.cpp37 void ReduceAndValidateDescriptorCounts(const DescriptorType descriptorType, const uint32_t descriptorCount, in ReduceAndValidateDescriptorCounts() argument
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H A Dpipeline_descriptor_set_binder.cpp260 const DescriptorType descriptorType = bind.binding.descriptorType; in BindBuffer() local
350 const DescriptorType descriptorType in BindImage() local
459 const DescriptorType descriptorType = bind.binding.descriptorType; BindSampler() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp132 const VkDescriptorType descriptorType = (VkDescriptorType)bindingRef.descriptorType; in GetDescriptorSetFillData() local
H A Dnode_context_descriptor_set_manager_vk.cpp501 const VkDescriptorType descriptorType = (VkDescriptorType)cpuBinding.binding.descriptorType; CreateGpuDescriptorSet() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp138 constexpr inline bool IsUniformBuffer(const DescriptorType descriptorType) in IsUniformBuffer() argument
143 constexpr inline bool IsStorageBuffer(const DescriptorType descriptorType) in IsStorageBuffer() argument
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp87 constexpr RenderHandleType GetRenderHandleType(const DescriptorType descriptorType) in GetRenderHandleType() argument
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