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Searched defs:depth_stride (Results 1 - 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_resource.h67 unsigned depth_stride; /* per-image on i945? */ member
/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_job_render.h65 uint32_t depth_stride; member
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_fs_fastpath.c46 no_op(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *color_sample_stride, unsigned depth_sample_stride) no_op() argument
144 red(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) red() argument
171 green(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) green() argument
H A Dlp_rast_priv.h236 unsigned depth_stride = 0; in lp_rast_shade_quads_all() local
H A Dlp_rast.c344 unsigned depth_stride = 0; in lp_rast_shade_tile() local
451 unsigned depth_stride = 0; in lp_rast_shade_quads_mask_sample() local
H A Dlp_bld_depth.c534 lp_build_depth_stencil_load_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef *z_fb, LLVMValueRef *s_fb, LLVMValueRef loop_counter) lp_build_depth_stencil_load_swizzled() argument
673 lp_build_depth_stencil_write_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef mask_value, LLVMValueRef z_fb, LLVMValueRef s_fb, LLVMValueRef loop_counter, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef z_value, LLVMValueRef s_value) lp_build_depth_stencil_write_swizzled() argument
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H A Dlp_state_fs.c3075 LLVMValueRef depth_stride; in generate_fragment() local
618 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef sample_pos_array, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, const struct lp_build_sampler_soa *sampler, const struct lp_build_image_soa *image, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_base_ptr, LLVMValueRef depth_stride, LLVMValueRef depth_sample_stride, LLVMValueRef color_ptr_ptr, LLVMValueRef color_stride_ptr, LLVMValueRef color_sample_stride_ptr, LLVMValueRef facing, LLVMValueRef thread_data_ptr) generate_fs_loop() argument
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