Home
last modified time | relevance | path

Searched defs:depthTarget (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.h65 CORE_NS::EntityReference depthTarget; member
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.h100 RENDER_NS::RenderHandle depthTarget; member
H A Drender_node_default_camera_controller.cpp618 const RenderHandle depthTarget = RenderHandleUtil::IsValid(camRes_.depthTarget) ? camRes_.depthTarget : cth.depth; in RegisterOutputs() local
[all...]

Completed in 3 milliseconds