Searched defs:depthOk (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 149 bool depthOk = true; in fuzzyDepthCompare() local
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/third_party/vk-gl-cts/modules/internal/ |
H A D | ditFrameworkTests.cpp | 831 const bool depthOk = verifyDepth && (depthDiff <= maxDepthUlpDiff); in runCase() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 137 bool depthOk = true; in fuzzyDepthCompare() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 515 bool depthOk = tcu::intThresholdCompare(m_testCtx.getLog(), name.c_str(), desc.c_str(), reference.getAccess(), result.getAccess(), threshold, in verifyTexture() local 616 bool depthOk = tcu::intThresholdCompare(m_testCtx.getLog(), name.c_str(), desc.c_str(), reference.getAccess(), result.getAccess(), threshold, in verifyTexture() local
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