/third_party/vk-gl-cts/framework/common/ |
H A D | tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) in RenderTarget() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | d3d_format.h | 47 GLuint depthBits; member
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H A D | d3d_format.cpp | 36 D3DFormat(GLuint bits, GLuint blockWidth, GLuint blockHeight, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint lumBits, GLuint depthBits, GLuint stencilBits, FormatID formatID) D3DFormat() argument
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H A D | Format.h | 96 GLuint depthBits; member 117 GetChannelCount(GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits) GetChannelCount() argument 130 Format(FormatID id, GLenum glFormat, GLenum fboFormat, rx::MipGenerationFunction mipGen, const rx::FastCopyFunctionMap &fastCopyFunctions, rx::PixelReadFunction colorRead, rx::PixelWriteFunction colorWrite, GLenum componentType, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits, GLuint pixelBytes, GLuint componentAlignmentMask, bool isBlock, bool isFixed, bool isScaled, bool isSRGB, bool isYUV, gl::VertexAttribType vertexAttribType) Format() argument
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/third_party/mesa3d/src/mesa/main/ |
H A D | glconfig.h | 23 GLint depthBits; member
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/third_party/vk-gl-cts/framework/platform/ohos/rosen_context/ |
H A D | ohos_context_i.h | 58 int32_t depthBits; member
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcConfigList.hpp | 132 deInt32 depthBits; member
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() argument 135 const int depthBits = getNumDepthBits(combinedFormat); in chooseDepthStencilFormat() local 220 int depthBits = 0; in createFramebuffer() local [all...] |
H A D | gluRenderConfig.hpp | 88 int depthBits; member
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/third_party/mesa3d/src/amd/addrlib/src/core/ |
H A D | addrlib.cpp | 541 UINT_32 depthBits = 0; in Flt32ToDepthPixel() local
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/third_party/mesa3d/src/glx/ |
H A D | glxconfig.h | 46 GLint depthBits; member
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/third_party/skia/third_party/externals/angle2/util/ |
H A D | EGLWindow.h | 42 int depthBits; member
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/third_party/vk-gl-cts/framework/platform/win32/ |
H A D | tcuWGL.hpp | 122 int depthBits; member in tcu::wgl::PixelFormatInfo
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() argument
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H A D | es2fStencilTests.cpp | 277 int depthBits = renderTarget.getDepthBits(); in iterate() local 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() argument
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H A D | es3fStencilTests.cpp | 280 int depthBits = renderTarget.getDepthBits(); in iterate() local 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument [all...] |
H A D | es3fFboInvalidateTests.cpp | 119 const int depthBits = renderTargetInfo.getDepthBits(); in getCompatibleDepthStencilFormat() local
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/third_party/mesa3d/src/gallium/frontends/osmesa/ |
H A D | osmesa.c | 559 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() argument 592 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | formatutils.h | 223 GLuint depthBits; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/ |
H A D | DisplayGbm.cpp | 89 Buffer(DisplayGbm *display, uint32_t useFlags, uint32_t gbmFormat, uint32_t drmFormat, uint32_t drmFormatFB, int depthBits, int stencilBits) Buffer() argument
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/third_party/vk-gl-cts/external/openglcts/modules/runner/ |
H A D | glcTestRunner.cpp | 110 deInt32 depthBits; member 145 int depthBits; in parseConfigBitsFromName() member
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | DepthStencilFormatsTest.cpp | 21 int depthBits; member 292 GLint depthBits = 0; in depthStencilReadbackCase() local 506 int depthBits; in TEST_P() member 626 GLint depthBits = 0; in TEST_P() local [all...] |
H A D | WebGLFramebufferTest.cpp | 75 GLint depthBits = 0; in checkBufferBits() local
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/third_party/vk-gl-cts/framework/egl/ |
H A D | egluGLContextFactory.cpp | 450 EGLint width, height, depthBits, stencilBits, numSamples; in create() local
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