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Searched defs:depthBits (Results 1 - 25 of 34) sorted by relevance

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/third_party/vk-gl-cts/framework/common/
H A DtcuRenderTarget.cpp39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) in RenderTarget() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dd3d_format.h47 GLuint depthBits; member
H A Dd3d_format.cpp36 D3DFormat(GLuint bits, GLuint blockWidth, GLuint blockHeight, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint lumBits, GLuint depthBits, GLuint stencilBits, FormatID formatID) D3DFormat() argument
H A DFormat.h96 GLuint depthBits; member
117 GetChannelCount(GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits) GetChannelCount() argument
130 Format(FormatID id, GLenum glFormat, GLenum fboFormat, rx::MipGenerationFunction mipGen, const rx::FastCopyFunctionMap &fastCopyFunctions, rx::PixelReadFunction colorRead, rx::PixelWriteFunction colorWrite, GLenum componentType, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits, GLuint pixelBytes, GLuint componentAlignmentMask, bool isBlock, bool isFixed, bool isScaled, bool isSRGB, bool isYUV, gl::VertexAttribType vertexAttribType) Format() argument
/third_party/mesa3d/src/mesa/main/
H A Dglconfig.h23 GLint depthBits; member
/third_party/vk-gl-cts/framework/platform/ohos/rosen_context/
H A Dohos_context_i.h58 int32_t depthBits; member
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcConfigList.hpp132 deInt32 depthBits; member
/third_party/vk-gl-cts/framework/opengl/
H A DgluFboRenderContext.cpp70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() argument
135 const int depthBits = getNumDepthBits(combinedFormat); in chooseDepthStencilFormat() local
220 int depthBits = 0; in createFramebuffer() local
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H A DgluRenderConfig.hpp88 int depthBits; member
/third_party/mesa3d/src/amd/addrlib/src/core/
H A Daddrlib.cpp541 UINT_32 depthBits = 0; in Flt32ToDepthPixel() local
/third_party/mesa3d/src/glx/
H A Dglxconfig.h46 GLint depthBits; member
/third_party/skia/third_party/externals/angle2/util/
H A DEGLWindow.h42 int depthBits; member
/third_party/vk-gl-cts/framework/platform/win32/
H A DtcuWGL.hpp122 int depthBits; member in tcu::wgl::PixelFormatInfo
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() argument
H A Des2fStencilTests.cpp277 int depthBits = renderTarget.getDepthBits(); in iterate() local
398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() argument
H A Des3fStencilTests.cpp280 int depthBits = renderTarget.getDepthBits(); in iterate() local
401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps() argument
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H A Des3fFboInvalidateTests.cpp119 const int depthBits = renderTargetInfo.getDepthBits(); in getCompatibleDepthStencilFormat() local
/third_party/mesa3d/src/gallium/frontends/osmesa/
H A Dosmesa.c559 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() argument
592 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformatutils.h223 GLuint depthBits; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/
H A DDisplayGbm.cpp89 Buffer(DisplayGbm *display, uint32_t useFlags, uint32_t gbmFormat, uint32_t drmFormat, uint32_t drmFormatFB, int depthBits, int stencilBits) Buffer() argument
/third_party/vk-gl-cts/external/openglcts/modules/runner/
H A DglcTestRunner.cpp110 deInt32 depthBits; member
145 int depthBits; in parseConfigBitsFromName() member
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DDepthStencilFormatsTest.cpp21 int depthBits; member
292 GLint depthBits = 0; in depthStencilReadbackCase() local
506 int depthBits; in TEST_P() member
626 GLint depthBits = 0; in TEST_P() local
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H A DWebGLFramebufferTest.cpp75 GLint depthBits = 0; in checkBufferBits() local
/third_party/vk-gl-cts/framework/egl/
H A DegluGLContextFactory.cpp450 EGLint width, height, depthBits, stencilBits, numSamples; in create() local

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