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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | matrix.h | 170 inline constexpr Mat4X4(float d0, float d1, float d2, float d3, float d4, float d5, float d6, float d7, float d8, in Mat4X4() argument 292 inline constexpr Mat4X3(float d0, float d1, float d2, float d3, float d4, float d5, float d6, float d7, float d8, in Mat4X3() argument
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