Home
last modified time | relevance | path

Searched defs:colorLocation (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DShaderInterpTest.cpp41 GLint colorLocation = glGetAttribLocation(program, "vertex_color"); in draw() local
H A DSixteenBppTextureTest.cpp434 GLint colorLocation = glGetAttribLocation(program, "color"); in TEST_P() local
H A DRobustBufferAccessBehaviorTest.cpp240 GLint colorLocation = glGetAttribLocation(program, "a_color"); in TEST_P() local
H A DDepthStencilTest.cpp427 GLint colorLocation = glGetUniformLocation(program, angle::essl1_shaders::ColorUniform()); in TEST_P() local
477 GLint colorLocation = glGetUniformLocation(program, angle::essl1_shaders::ColorUniform()); in TEST_P() local
525 GLint colorLocation = glGetUniformLocation(program, angle::essl1_shaders::ColorUniform()); in TEST_P() local
H A DFramebufferFetchTest.cpp378 GLint colorLocation = glGetUniformLocation(program, "u_color"); in BasicTest() local
425 GLint colorLocation = glGetUniformLocation(program, "u_color"); in MultipleRenderTargetTest() local
479 GLint colorLocation = glGetUniformLocation(program, "u_color"); in MultipleRenderTargetArrayTest() local
514 GLint colorLocation = glGetUniformLocation(program, "u_color"); in MultipleDrawTest() local
720 GLint colorLocation in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() local
838 GLint colorLocation = glGetUniformLocation(programFetch1, "u_color"); DrawNonFetchDrawFetchWithDifferentProgramsTest() local
917 GLint colorLocation = glGetUniformLocation(programFetch, "u_color"); DrawFetchBlitDrawFetchTest() local
1536 GLint colorLocation = glGetUniformLocation(program, "u_color"); TEST_P() local
1602 GLint colorLocation = glGetUniformLocation(program, "u_color"); TEST_P() local
[all...]
H A DVertexAttributeTest.cpp1934 GLint colorLocation = glGetAttribLocation(program, "a_ColorTest"); in TEST_P() local
H A DStateChangeTest.cpp1060 constexpr GLint colorLocation = 1; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DInterleavedAttributeData.cpp175 GLint colorLocation = glGetAttribLocation(mPointSpriteProgram, "aColor"); in drawBenchmark() local
H A DDynamicPromotionPerfTest.cpp128 GLint colorLocation = glGetAttribLocation(mProgram, "color"); in initializeBenchmark() local
H A DInstancingPerf.cpp231 GLint colorLocation = glGetAttribLocation(mProgram, "aColor"); in initializeBenchmark() local
/third_party/vk-gl-cts/modules/egl/
H A DteglNativeColorMappingTests.cpp233 deUint32 colorLocation; in render() local
H A DteglGLES2SharingTests.cpp409 GLuint colorLocation = m_gl.getAttribLocation(program.getProgram(), "a_color"); in renderResource() local
783 GLuint colorLocation = m_gl.getAttribLocation(m_program->getProgram(), "a_color"); in renderResource() local
1072 GLuint colorLocation = m_gl.getAttribLocation(program, "a_color"); renderResource() local
[all...]
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fDrawElementsBaseVertexTests.cpp376 const GLuint colorLocation = m_gl.getUniformLocation(m_program->getProgram(), "u_colors[0]"); in iterate() local
H A Des31fDrawTests.cpp825 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); in renderTo() local
H A Des31fShaderFramebufferFetchTests.cpp509 const GLuint colorLocation = m_gl.getUniformLocation(m_program->getProgram(), "u_color"); in genUniformColor() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDrawTests.cpp689 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); in renderTo() local

Completed in 33 milliseconds