H A D | gluTextureTestUtil.cpp | 1379 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1519 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1751 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1939 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 2088 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 2202 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureLookupDiff() local 2426 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureLookupDiff() local 2585 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 2709 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 2824 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 2929 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 3037 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 3162 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local [all...] |