H A D | teximage.c | 1780 texture_format_error_check_gles(struct gl_context *ctx, GLenum format, GLenum type, GLenum internalFormat, const char *callerName) texture_format_error_check_gles() argument 2164 texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) texsubimage_error_check() argument 3584 texsubimage_err(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) texsubimage_err() argument 3651 texturesubimage(struct gl_context *ctx, GLuint dims, GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName, bool no_error, bool ext_dsa) texturesubimage() argument 3766 texturesubimage_error(struct gl_context *ctx, GLuint dims, GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName, bool ext_dsa) texturesubimage_error() argument 3780 texturesubimage_no_error(struct gl_context *ctx, GLuint dims, GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName, bool ext_dsa) texturesubimage_no_error() argument 5381 compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, const struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data, const char *callerName) compressed_subtexture_error_check() argument [all...] |