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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2739 auto& cDepth = cacheState_.depthStencilState; in PrimeDepthStencilState() local
2820 auto& cDepth = cacheState_.depthStencilState; in UpdateDepthState() local
2841 auto& cDepth = cacheState_.depthStencilState; UpdateStencilState() local
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