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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1268 const auto& cBlendState = cBlend.colorAttachments[idx]; in HandleColorAttachments() local
2762 const auto& cBlendState = cBlend.colorAttachments[i]; in PrimeBlendState() local
2899 auto& cBlendState = cBlend.colorAttachments[i]; UpdateBlendState() local
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