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Searched defs:bi (Results 1 - 7 of 7) sorted by relevance

/foundation/resourceschedule/memmgr/services/memmgrservice/src/
H A Dmem_mgr_service.cpp125 Memory::BundlePriority bi = Memory::BundlePriority(bundlePriorityInfo.uid_, in GetBundlePriorityList() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.cpp360 BindableImage bi; in UpdateSet0() local
386 BindableImage bi; UpdateSet1() local
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H A Drender_node_default_material_deferred_shading.cpp249 BindableImage bi; in UpdateSet01() local
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H A Drender_node_camera_single_post_process.cpp441 BindableImage bi; in UpdateSet0() local
470 BindableImage bi; BindDefaultResources() local
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H A Drender_node_default_material_render_slot.cpp444 BindableImage bi; in UpdateSet01() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_single_post_process.cpp418 BindableImage bi; in BindDefaultResources() local
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dspirv_cross_helpers_gles.cpp157 auto bi = source.begin() + (int64_t)p; in ConvertConstantToUniform() local
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