Searched defs:bailout_id (Results 1 - 9 of 9) sorted by relevance
/third_party/node/deps/v8/src/compiler/ |
H A D | frame-states.cc | 126 BytecodeOffset bailout_id = Builtins::GetContinuationBytecodeOffset(name); in CreateBuiltinContinuationFrameStateCommon() local
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H A D | frame-states.h | 134 FrameStateInfo(BytecodeOffset bailout_id, in FrameStateInfo() argument 145 BytecodeOffset bailout_id() const { return bailout_id_; } in bailout_id() function in v8::internal::compiler::final
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H A D | js-inlining.cc | 250 CreateArtificialFrameState( Node* node, FrameState outer_frame_state, int parameter_count, BytecodeOffset bailout_id, FrameStateType frame_state_type, SharedFunctionInfoRef shared, Node* context) CreateArtificialFrameState() argument
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H A D | common-operator.cc | 1468 FrameState( BytecodeOffset bailout_id, OutputFrameStateCombine state_combine, const FrameStateFunctionInfo* function_info) FrameState() argument
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H A D | bytecode-graph-builder.cc | 988 Checkpoint( BytecodeOffset bailout_id, OutputFrameStateCombine combine, const BytecodeLivenessState* liveness) Checkpoint() argument 1200 PrepareFrameState( Node* node, OutputFrameStateCombine combine, BytecodeOffset bailout_id, const BytecodeLivenessState* liveness) PrepareFrameState() argument
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/third_party/node/deps/v8/src/compiler/backend/ |
H A D | code-generator-impl.h | 190 explicit DeoptimizationExit(SourcePosition pos, BytecodeOffset bailout_id, in DeoptimizationExit() argument 220 BytecodeOffset bailout_id() const { return bailout_id_; } in bailout_id() function in v8::internal::compiler::DeoptimizationExit
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H A D | code-generator.cc | 1055 const BytecodeOffset bailout_id = descriptor->bailout_id(); in BuildTranslationForFrameStateDescriptor() local [all...] |
H A D | instruction.h | 1392 BytecodeOffset bailout_id() const { return bailout_id_; } in bailout_id() function in v8::internal::compiler::FrameStateDescriptor
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/third_party/node/deps/v8/src/deoptimizer/ |
H A D | translated-state.cc | 74 int bailout_id = iterator.Next(); in TranslationArrayPrintSingleFrame() local 89 int bailout_id = iterator.Next(); in TranslationArrayPrintSingleFrame() local 102 int bailout_id = iterator.Next(); in TranslationArrayPrintSingleFrame() local 800 BytecodeOffset bailout_id in CreateNextTranslatedFrame() local [all...] |
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