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Searched defs:backgroundType (Results 1 - 10 of 10) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/save_button/
H A Dsave_button_model_ng.cpp41 Create(int32_t text, int32_t icon, int32_t backgroundType, bool isArkuiComponent) Create() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/location_button/
H A Dlocation_button_model_ng.cpp40 Create(int32_t text, int32_t icon, int32_t backgroundType, bool isArkuiComponent) Create() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/
H A Dsecurity_component_model_ng.h30 int32_t backgroundType; member
H A Dsecurity_component_model_ng.cpp46 InitLayoutProperty(RefPtr<FrameNode>& node, int32_t text, int32_t icon, int32_t backgroundType) InitLayoutProperty() argument
127 CreateCommon(const std::string& tag, int32_t text, int32_t icon, int32_t backgroundType, const std::function<RefPtr<Pattern>(void)>& patternCreator, bool isArkuiComponent) CreateCommon() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/paste_button/
H A Dpaste_button_model_ng.cpp39 Create(int32_t text, int32_t icon, int32_t backgroundType, bool isArkuiComponent) Create() argument
46 CreateNode(int32_t text, int32_t icon, int32_t backgroundType, bool isArkuiComponent) CreateNode() argument
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_location_button.cpp84 int32_t backgroundType = 0; in Create() local
92 static_cast<int32_t>(iconType), backgroundType, false); in Create() local
H A Djs_save_button.cpp84 int32_t backgroundType = 0; in Create() local
92 static_cast<int32_t>(iconType), backgroundType, false); in Create() local
H A Djs_paste_button.cpp83 int32_t backgroundType = 0; in Create() local
91 static_cast<int32_t>(iconType), backgroundType, false); in Create() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_adapter_wrapper.cpp348 Render3D::BackgroundType backgroundType = modelPaintProperty->GetModelTransparent().value_or(false) ? in UpdateEnviroment() local
/foundation/arkui/ace_engine/test/unittest/core/pattern/security_component/
H A Dsecurity_component_test_ng.cpp141 CreateSecurityComponent(int32_t text, int32_t icon, int32_t backgroundType, std::string type) CreateSecurityComponent() argument
158 CreateSecurityComponentNotFinish(int32_t text, int32_t icon, int32_t backgroundType, std::string type) CreateSecurityComponentNotFinish() argument

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