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Searched defs:attributeRef (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.cpp33 void FormatToVertexType(const VertexInputDeclaration::VertexInputAttributeDescription& attributeRef, GLuint& count, in FormatToVertexType() argument
216 const auto& attributeRef = vertexInputDecl.attributeDescriptions[idx]; global() variable
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H A Drender_backend_gles.cpp2414 const auto& attributeRef = decldata.attributeDescriptions[i]; in BindVertexInputs() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp71 const auto& attributeRef = vertexInputDeclaration.attributeDescriptions[idx]; in GetVertexInputs() local

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