Home
last modified time | relevance | path

Searched defs:attachments (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.h42 Attachment attachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; member
H A Dpipeline_create_functions_vk.cpp49 void CreateAttachmentDescriptions(const array_view<const RenderPassDesc::AttachmentDesc> attachments, in CreateAttachmentDescriptions() argument
83 void CreateAttachmentDescriptions2(const array_view<const RenderPassDesc::AttachmentDesc> attachments, in CreateAttachmentDescriptions2() argument
123 CreateAttachmentDescriptionsCompatibility(const array_view<const RenderPassDesc::AttachmentDesc> attachments, const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, array_view<VkAttachmentDescription> newAttachments) CreateAttachmentDescriptionsCompatibility() argument
149 CreateAttachmentDescriptionsCompatibility2(const array_view<const RenderPassDesc::AttachmentDesc> attachments, const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, array_view<VkAttachmentDescription2KHR> newAttachments) CreateAttachmentDescriptionsCompatibility2() argument
249 const auto attachments = array_view(renderPassDesc.attachments, renderPassDesc.attachmentCount); CreateRenderPassCombined() local
430 const auto attachments = array_view(renderPassDesc.attachments, renderPassDesc.attachmentCount); CreateRenderPassCombined2() local
[all...]
/foundation/graphic/graphic_3d/lume/metaobject/src/serialization/
H A Dimporter.cpp237 auto attachments = cont.GetAttachmentContainer(); in ImportIAttach() local
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_framebuffer.cpp313 CheckStatus(napi_env env, Impl::WebGLRenderingContextBaseImpl* context, WebGLAttachmentInfo info, std::vector<WebGLAttachment*>& attachments, WebGLAttachment* attachedObject) const CheckStatus() argument
353 std::vector<WebGLAttachment*> attachments = {nullptr, nullptr, nullptr}; CheckStatus() local
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp585 MapColorAttachments(array_view<RenderPassSubpassDesc>::iterator begin, array_view<RenderPassSubpassDesc>::iterator pos, array_view<const BindImage> images, array_view<uint32_t> imageMap, array_view<RenderPassDesc::AttachmentDesc> attachments) MapColorAttachments() argument
616 MapDepthAttachments(array_view<RenderPassSubpassDesc>::iterator begin, array_view<RenderPassSubpassDesc>::iterator pos, array_view<const BindImage> images, array_view<uint32_t> imageMap, array_view<RenderPassDesc::AttachmentDesc> attachments) MapDepthAttachments() argument
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h210 BASE_NS::vector<RenderNodeAttachment> attachments; member
336 BASE_NS::vector<Attachment> attachments; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp924 auto& attachments = params.rc.renderPassDesc.attachments; in BeginRenderPassUpdateImageStates() local
[all...]
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.cpp1221 auto attachments = ecsObject_->GetAttachments(); in ReleaseEntityOwnership() local
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1008 AttachmentDesc attachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; member
1027 RenderPassDesc::AttachmentDesc attachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT]; member

Completed in 12 milliseconds