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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp193 const uint32_t attachmentIndex = attachmentIndices[idx]; in CreateAttachmentReferences() local
219 const uint32_t attachmentIndex = attachmentIndices[idx]; in CreateAttachmentReferences2() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp1023 const uint32_t attachmentIndex = subpassRef.inputAttachmentIndices[idx]; in ProcessInputAttachments() local
1057 const uint32_t attachmentIndex = subpassRef.colorAttachmentIndices[idx]; in ProcessColorAttachments() local
1087 const uint32_t attachmentIndex = subpassRef.resolveAttachmentIndices[idx]; ProcessResolveAttachments() local
1113 const uint32_t attachmentIndex = subpassRef.depthAttachmentIndex; ProcessDepthAttachments() local
1134 const uint32_t attachmentIndex = subpassRef.depthResolveAttachmentIndex; ProcessDepthAttachments() local
1161 const uint32_t attachmentIndex = subpassRef.fragmentShadingRateAttachmentIndex; ProcessFragmentShadingRateAttachments() local
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