Searched defs:animatorHandle (Results 1 - 3 of 3) sorted by relevance
/foundation/arkui/ace_engine/test/unittest/interfaces/ |
H A D | animate_impl_test.cpp | 325 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); in HWTEST_F() local 341 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(nullptr, nullptr); in HWTEST_F() local 369 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); in HWTEST_F() local 393 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); HWTEST_F() local 427 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); HWTEST_F() local 461 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); HWTEST_F() local 495 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); HWTEST_F() local 529 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); HWTEST_F() local 563 ArkUI_AnimatorHandle animatorHandle = CreateAnimator(&context, option); HWTEST_F() local [all...] |
/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | animate_impl.cpp | 168 ArkUI_Animator* animatorHandle = new ArkUI_Animator { animator, option, animatorOption }; in CreateAnimator() local 172 void DisposeAnimator(ArkUI_AnimatorHandle animatorHandle) in DisposeAnimator() argument 191 AnimatorReset(ArkUI_AnimatorHandle animatorHandle, ArkUI_AnimatorOption* option) AnimatorReset() argument 213 AnimatorPlay(ArkUI_AnimatorHandle animatorHandle) AnimatorPlay() argument 223 AnimatorFinish(ArkUI_AnimatorHandle animatorHandle) AnimatorFinish() argument 233 AnimatorPause(ArkUI_AnimatorHandle animatorHandle) AnimatorPause() argument 243 AnimatorCancel(ArkUI_AnimatorHandle animatorHandle) AnimatorCancel() argument 253 AnimatorReverse(ArkUI_AnimatorHandle animatorHandle) AnimatorReverse() argument [all...] |
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | node_animate.cpp | 372 void DisposeAnimator(ArkUIAnimatorHandle animatorHandle) in DisposeAnimator() argument 383 int32_t AnimatorReset(ArkUIAnimatorHandle animatorHandle, ArkUIAnimatorOption* option) in AnimatorReset() argument 396 int32_t AnimatorPlay(ArkUIAnimatorHandle animatorHandle) in AnimatorPlay() argument 405 AnimatorFinish(ArkUIAnimatorHandle animatorHandle) AnimatorFinish() argument 414 AnimatorPause(ArkUIAnimatorHandle animatorHandle) AnimatorPause() argument 423 AnimatorCancel(ArkUIAnimatorHandle animatorHandle) AnimatorCancel() argument 432 AnimatorReverse(ArkUIAnimatorHandle animatorHandle) AnimatorReverse() argument [all...] |
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