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Help
Searched
defs:animate
(Results
1 - 6
of
6
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/svg/parse/
H
A
D
svg_circle.cpp
50
void SvgCircle::PrepareAnimation(const RefPtr<SvgAnimation>&
animate
)
in PrepareAnimation()
argument
H
A
D
svg_node.cpp
592
void SvgNode::PrepareAnimation(const RefPtr<SvgAnimation>&
animate
)
in AsRSPath()
argument
613
void SvgNode::AnimateOnAttribute(const RefPtr<SvgAnimation>&
animate
, const T& originalValue)
in AsRSPath()
argument
665
void SvgNode::AnimateTransform(const RefPtr<SvgAnimation>&
animate
, doubl
in AsRSPath()
argument
674
AnimateFrameTransform(const RefPtr<SvgAnimation>&
animate
, double originalValue)
AsRSPath()
argument
717
AnimateFromToTransform(const RefPtr<SvgAnimation>&
animate
, double originalValue)
AnimateFromToTransform()
argument
[all...]
/foundation/window/window_manager/test/systemtest/wms/
H
A
D
window_display_zoom_test.cpp
242
Transform
animate
;
in HWTEST_F()
local
/foundation/multimodalinput/input/service/window_manager/src/
H
A
D
knuckle_drawing_manager.cpp
750
auto
animate
= Rosen::RSNode::Animate(
in ActionUpAnimation()
local
/foundation/arkui/ace_engine/test/unittest/core/pattern/select_overlay/
H
A
D
select_overlay_test_ng.cpp
1125
bool
animate
[2] = { true, false };
in HWTEST_F()
local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/
H
A
D
rs_node_test.cpp
4553
auto
animate
= RSNode::Animate(timingProtocol, timingCurve, propertyCallback, finishCallback);
in HWTEST_F()
local
Completed in 20 milliseconds