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Searched defs:activeStages (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DPipelineGL.cpp81 wgpu::ShaderStage activeStages = wgpu::ShaderStage::None; in InitializeBase() local
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderLibrary.hpp160 deUint32 activeStages; // Has an effect only if sources.separable == true, must be 0 otherwise member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dglslang_wrapper_utils.h118 gl::ShaderBitSet activeStages; member
/third_party/glslang/glslang/MachineIndependent/
H A DShaderLang.cpp2040 TVector<TIntermediate*> activeStages; in crossStageCheck() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp161 verifyDriverSupport(const deUint32 apiVersion, const vk::VkPhysicalDeviceFeatures& deviceFeatures, const std::vector<std::string>& deviceExtensions, DescriptorUpdateMethod updateMethod, vk::VkDescriptorType descType, vk::VkShaderStageFlags activeStages, vk::VkImageViewType viewType = vk::VK_IMAGE_VIEW_TYPE_2D) verifyDriverSupport() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp161 verifyDriverSupport(const deUint32 apiVersion, const vk::VkPhysicalDeviceFeatures& deviceFeatures, const std::vector<std::string>& deviceExtensions, DescriptorUpdateMethod updateMethod, vk::VkDescriptorType descType, vk::VkShaderStageFlags activeStages, vk::VkImageViewType viewType = vk::VK_IMAGE_VIEW_TYPE_2D) verifyDriverSupport() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp552 VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); in addInterfaceBlockDescriptorSetDesc() local
576 VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); in addAtomicCounterBufferDescriptorSetDesc() local
627 VkShaderStageFlags activeStages in addImageDescriptorSetDesc() local
721 VkShaderStageFlags activeStages = gl_vk::GetShaderStageFlags(info.activeStages); addTextureDescriptorSetDesc() local
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