/third_party/musl/porting/liteos_a/kernel/src/math/ |
H A D | j1.c | 137 static const double U0[5] = { variable
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H A D | j1f.c | 87 static const float U0[5] = { variable
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/third_party/musl/src/math/ |
H A D | j1.c | 137 static const double U0[5] = { variable
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H A D | j1f.c | 87 static const float U0[5] = { variable
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/third_party/skia/third_party/externals/libwebp/src/enc/ |
H A D | picture_tools_enc.c | 203 const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local
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/third_party/ffmpeg/libswscale/ppc/ |
H A D | yuv2rgb_altivec.c | 647 vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V; in yuv2packedX_altivec() local
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/third_party/skia/third_party/externals/libwebp/src/dsp/ |
H A D | yuv_sse41.c | 88 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_HI_16_SSE41(u), in YUV444ToRGB_SSE41() local 99 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_UV_HI_8_SSE41(u), in YUV420ToRGB_SSE41() local 510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local 29 ConvertYUV444ToRGB_SSE41(const __m128i* const Y0, const __m128i* const U0, const __m128i* const V0, __m128i* const R, __m128i* const G, __m128i* const B) ConvertYUV444ToRGB_SSE41() argument 576 __m128i r, g, b, U0, V0, U1, V1; ConvertRGBA32ToUV_SSE41() local [all...] |
H A D | yuv_sse2.c | 88 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_HI_16_SSE2(u), in YUV444ToRGB_SSE2() local 99 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_UV_HI_8_SSE2(u), in YUV420ToRGB_SSE2() local 664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local 29 ConvertYUV444ToRGB_SSE2(const __m128i* const Y0, const __m128i* const U0, const __m128i* const V0, __m128i* const R, __m128i* const G, __m128i* const B) ConvertYUV444ToRGB_SSE2() argument 720 __m128i r, g, b, U0, V0, U1, V1; ConvertRGBA32ToUV_SSE2() local [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
H A D | X86ISelDAGToDAG.cpp | 685 SDValue U0 = U->getOperand(0); in IsProfitableToFold() local
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/third_party/mesa3d/src/imgui/ |
H A D | imgui.h | 1943 float U0, V0, U1, V1; // Texture coordinates member
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.h | 2576 float U0, V0, U1, V1; // Texture coordinates member
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