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Searched defs:STATE_PAUSED (Results 1 - 9 of 9) sorted by relevance

/foundation/multimedia/player_framework/interfaces/inner_api/native/system_sound_manager/include/
H A Dringtone_player.h39 STATE_PAUSED enumerator
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_image_animator.cpp25 const char* STATE_PAUSED = "paused"; member
/foundation/multimedia/player_framework/interfaces/kits/js/
H A Dvideo_recorder_napi.h33 const std::string STATE_PAUSED = "paused"; member
/foundation/multimedia/player_framework/frameworks/js/avtranscoder/
H A Davtranscoder_napi.h33 const std::string STATE_PAUSED = "paused"; member
/foundation/multimedia/player_framework/frameworks/js/avplayer/
H A Davplayer_napi.h38 const std::string STATE_PAUSED = "paused"; member
/foundation/arkui/ace_engine/test/unittest/core/pattern/image_animator/
H A Dimage_animator_test_ng.cpp42 constexpr int32_t STATE_PAUSED = 2; member
/foundation/multimedia/player_framework/frameworks/js/player/
H A Dvideo_player_napi.cpp38 const std::string STATE_PAUSED = "paused"; member
H A Daudio_player_napi.cpp36 const std::string STATE_PAUSED = "paused"; member
/foundation/multimedia/player_framework/frameworks/js/avrecorder/
H A Davrecorder_napi.h37 const std::string STATE_PAUSED = "paused"; member

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