Searched defs:RECURRING (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/metaobject/test/src/api/ |
H A D | TimerTest.cpp | 68 TimeSpan::Milliseconds(100), [&count] { ++count; }, Timer::RECURRING, queueId_.ToUid()); in HWTEST_F() member in Timer 75 TimeSpan::Milliseconds(100), [&count] { ++count; }, Timer::RECURRING, queue_); in HWTEST_F() member in Timer 90 TimeSpan::Milliseconds(20), [] {}, Timer::RECURRING, queueId_.ToUid()); in HWTEST_F() member in Timer 217 TimeSpan::Milliseconds(20), [] {}, Timer::RECURRING, in HWTEST_F() member in Timer 230 TimeSpan::Milliseconds(20), [] {}, Timer::RECURRING, nullpt in HWTEST_F() member in Timer [all...] |
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/api/ |
H A D | timer.h | 35 enum TimerType { SINGLE_SHOT, RECURRING }; enumerator
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