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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h507 static inline Mat4X4 PerspectiveLhNo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhNo() function
636 static inline Mat4X4 PerspectiveLhNo(float left, float right, float bottom, float top, float zNear, float zFar) in PerspectiveLhNo() function

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