Searched defs:PERSPECTIVE (Results 1 - 6 of 6) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ | ||
H A D | camera_component.h | 41 PERSPECTIVE = 1, member in Projection |
/foundation/arkui/ace_engine/frameworks/core/components/transform/ | ||
H A D | render_transform.h | 35 PERSPECTIVE, member in OHOS::Ace::TransformType |
H A D | transform_component.h | 32 inline constexpr float PERSPECTIVE = 0.0005f; member |
/foundation/arkui/ace_engine/frameworks/base/geometry/ | ||
H A D | transform_util.h | 116 PERSPECTIVE, member in OHOS::Ace::TransformOperationType |
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/include/ | ||
H A D | matrix.h | 96 PERSPECTIVE = PERSPECTIVE_TYPE, enumerator |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ | ||
H A D | gltf2_data_structures.h | 139 enum class CameraType : int { INVALID, PERSPECTIVE, ORTHOGRAPHIC }; member in GLTF2::AttributeType::RenderMode::CameraType |
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