Searched defs:Nref (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/ |
H A D | geometric.h | 85 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_faceforward(glm_vec4 N, glm_vec4 I, glm_vec4 Nref) in glm_vec4_faceforward() argument
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SpirvShaderGLSLstd450.cpp | 327 auto Nref = Operand(this, state, insn.word(7)); in EmitExtGLSLstd450() local
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | ShaderCore.cpp | 1421 void ShaderCore::forward1(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward1() argument 1428 void ShaderCore::forward2(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward2() argument 1436 void ShaderCore::forward3(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward3() argument 1445 void ShaderCore::forward4(Vector4f &dst, const Vector4f &N, const Vector4f &I, const Vector4f &Nref) in forward4() argument
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 6519 ir_variable *Nref = in_var(type, "Nref"); in _faceforward() local
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