/third_party/python/Lib/email/ |
H A D | base64mime.py | 41 NL = '\n' variable
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H A D | quoprimime.py | 47 NL = '\n' variable
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H A D | generator.py | 19 NL = '\n' # XXX: no longer used by the code below. variable
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H A D | feedparser.py | 39 NL = '\n' variable
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H A D | header.py | 23 NL = '\n' variable
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTestSubcase.hpp | 37 #define NL "\n" macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | vertexconversion.h | 64 typedef std::numeric_limits<T> NL; in convert() typedef
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/third_party/lame/libmp3lame/ |
H A D | newmdct.c | 231 #define NL 36 macro
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/third_party/python/Lib/curses/ |
H A D | ascii.py | 15 NL = 0x0a # ^J variable
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/XRay/ |
H A D | Graph.h | 209 const NeighborLookupT &NL; member in llvm::xray::Graph::InOutEdgeView [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | copyvertex.inc.h | 190 typedef std::numeric_limits<T> NL; in CopyToFloatVertexData() typedef
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/third_party/python/Lib/ |
H A D | token.py | 69 NL = 62 variable
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/third_party/python/Lib/lib2to3/pgen2/ |
H A D | token.py | 63 NL = 54 variable
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageSizeTests.cpp | 436 os << NL "#extension GL_ARB_compute_shader : require"; in GenShader() local 438 os << NL "layout(binding = 0, rgba32i) writeonly uniform iimage2D g_result;"; in GenShader() local 463 os << NL "subroutine void FuncType(int coord);" NL "subroutine uniform FuncType g_func;"; GenShader() local 467 os << NL "void main() {" NL " int coord = gl_VertexID;"; GenShader() local 473 " gl_TessLevelOuter[2] = 1;" NL " gl_TessLevelOuter[3] = 1;" NL " int coord = gl_PrimitiveID;"; GenShader() local 477 os << NL "layout(quads, point_mode) in;" NL "void main() {" NL " int coord = gl_PrimitiveID;"; GenShader() local 481 os << NL "layout(points) in;" NL "layout(points, max_vertices = 1) out;" NL "void main() {" NL GenShader() local 486 os << NL "layout(local_size_x = 1) in;" NL "void main() {" NL " int coord = int(gl_GlobalInvocationID.x);"; GenShader() local 490 os << NL "void main() {" NL " int coord = gl_PrimitiveID;"; GenShader() local 494 os << NL " g_func(coord);" NL "}" NL "subroutine(FuncType) void Func0(int coord) {"; GenShader() local 504 " imageStore(g_result, ivec2(coord, 6), ivec4(imageSize(g_image_buffer), 0, 0, 0));" NL "}"; GenShader() local 514 " imageStore(g_result, ivec2(coord, 6), ivec4(0));" NL "}"; GenShader() local [all...] |
H A D | gl4cShaderAtomicCountersTests.cpp | 2687 " o_atomic_value = uvec4(atomicCounterIncrement(ac_counter_vs));" NL "}"; GenVSSrc() local 2695 " o_color = uvec4(atomicCounterIncrement(ac_counter_fs));" NL "}"; GenFSSrc() local 4242 "void main() {" NL " o_color = uvec4(atomicCounterIncrement(ac_counter_fs)); " NL " }"; Run() local [all...] |
H A D | gl4cComputeShaderTests.cpp | 600 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(0xffff);" NL " }" NL "}"; GenSource() local 780 " g_out_buffer.data11[global_index] = g_in_buffer[11].data[global_index];" NL "}"; GenSource() local 974 " g_out_buffer.data8[global_index] = texelFetch(g_sampler8, ivec3(gl_GlobalInvocationID), 2);" NL "}"; GenSource() local 1185 " imageStore(g_image2, ivec2(gl_GlobalInvocationID), c);" NL "}"; GenSource() local 1389 " dec_data[index] = atomicCounterDecrement(g_dec_counter);" NL "}"; GenSource() local 2028 " g_out_buffer.local_invocation_index[global_index] = uvec4(gl_LocalInvocationIndex);" NL "}"; GenSource() local 3584 " atomicCompSwap(g_int_out.data[global_index], 0x2, 0x7);" NL "}"; GenSource() local 3738 " g_int_out[gl_LocalInvocationIndex] = g_shared_int[gl_LocalInvocationIndex];" NL "}"; GenSource() local 4277 " }" NL "}"; GenGLSL() local 4287 "g_mvp[gl_LocalInvocationID.x][gl_LocalInvocationID.y];" NL " }" NL "}"; GenGLSL() local 4291 ss << NL "layout(local_size_x = 4, local_size_y = 4, local_size_z = 4) in;" NL "void main() {" NL "}"; GenGLSL() local 6390 "void main() {" NL " g_output[gl_GlobalInvocationID.x] = 0;" NL "}"; Shader1() local [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1222 << TypePrefix<T>() << "vec4" << value << ");" NL " discard;" NL "}"; GenFS() local 1236 << value << ";" NL "}"; GenC() local 1256 << TypePrefix<T>() << "vec4" << value << ");" NL "}"; GenCS() local 1270 << TypePrefix<T>() << "vec4" << value << ";" NL "}"; GenC() local 1510 << TypePrefix<T>() << "vec4" << expected_value << ";" NL " discard;" NL "}"; GenFS() local 1533 << TypePrefix<T>() << "vec4" << expected_value << ";" NL "}"; GenCS() local 1763 << TypePrefix<T>() << "vec4" << expected_value << ");" NL "}"; GenCS() local 1777 << TypePrefix<T>() << "vec4" << value << ";" NL "}"; GenC() local 1966 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_FragCoord.xy);"; GenFS() local 1993 os << NL " discard;" NL "}"; GenFS() local 2034 << write_value << ";" NL "}"; GenC() local 2189 os << NL "#define KSIZE 11" NL "layout (local_size_x = KSIZE, local_size_y = KSIZE) in;"; GenCS() local 2209 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_LocalInvocationID);"; GenCS() local 2235 os << NL "}"; GenCS() local 2276 << write_value << ";" NL "}"; GenC() local 2441 os << NL "#define KSIZE 11"; GenFS() local 2476 os << NL " v = imageLoad(g_image_2d, coord);" NL " g_buff_2d.data[coordIndex] = v;"; GenFS() local 2480 " v = imageLoad(g_image_3d, ivec3(coord.xy, 1));" NL " g_buff_3d.data[coordIndex + layer] = v;"; GenFS() local 2492 " v = imageLoad(g_image_cube, ivec3(coord, 5));" NL " g_buff_cube.data[coordIndex + 5 * layer] = v;"; GenFS() local 2496 " v = imageLoad(g_image_2darray, ivec3(coord, 1));" NL GenFS() local 2500 os << NL " //g_buff_2d.data[coordIndex] = " << expected_value << ";" NL "}"; GenFS() local 2654 os << NL "#define KSIZE 11" NL "layout (local_size_x = KSIZE, local_size_y = KSIZE) in;"; GenCS() local 2688 os << NL " v = imageLoad(g_image_2d, coord.xy);" NL " g_buff_2d.data[gl_LocalInvocationIndex] = v;"; GenCS() local 2692 " v = imageLoad(g_image_3d, ivec3(coord.xy, 1));" NL GenCS() local 2705 " v = imageLoad(g_image_cube, ivec3(coord.xy, 5));" NL GenCS() local 2711 " v = imageLoad(g_image_2darray, ivec3(coord.xy, 1));" NL GenCS() local 2715 os << NL " //g_buff_2d.data[gl_LocalInvocationIndex] = " << expected_value << ";" NL "}"; GenCS() local 2904 "o_color[coordIndex].w = 8;" NL " else o_color[coordIndex].w = 10;" NL " discard;" NL "}"; GenFS() local 3037 os << NL "#define KSIZE 100" NL "layout(local_size_x = KSIZE) in;"; GenStoreShader() local 3049 << ";" NL " int g_index[6] = int[](o_color.x, o_color.y, o_color.z, o_color.w, o_color.r, o_color.g);"; GenStoreShader() local 3052 os << NL " ivec2 coord = ivec2(gl_VertexID, g_index[0]);"; GenStoreShader() local 3056 os << NL " ivec2 coord = ivec2(gl_GlobalInvocationID.x, g_index[0]);"; GenStoreShader() local 3064 " imageStore(g_image_2darray, ivec3(coord, g_index[1]), g_value);" NL "}"; GenStoreShader() local 3072 os << NL "#define KSIZE 100"; GenLoadShader() local 3075 os << NL "layout(local_size_x = KSIZE) in;"; GenLoadShader() local 3084 "};" NL "void main() {"; GenLoadShader() local 3097 os << NL " int g_index[6] = int[](o_color[0].x, o_color[0].y, o_color[0].z, o_color[0].w, o_color[1].r, " GenLoadShader() local 3101 os << NL " ivec2 coord = ivec2(gl_VertexID, g_index[0]);"; GenLoadShader() local 3105 os << NL " ivec2 coord = ivec2(gl_GlobalInvocationID.x, g_index[0]);"; GenLoadShader() local 3115 " if (v != g_value) r = vec4(1.0, 0.0, float(coord.x), 23.0);" NL " o_color[coord.x] = ivec4(r);" NL GenLoadShader() local 3269 os << NL "#define KSIZE 100"; GenShader() local 3272 os << NL "layout(local_size_x = KSIZE) in;"; GenShader() local 3295 << "vec2(i);" NL "}" NL "void main() {" NL " int g_value[6] = int[](r.o_color[0].x, r.o_color[0].y+1, " GenShader() local 3300 os << NL " ivec2 coord = ivec2(gl_VertexID, g_value[0]);"; GenShader() local 3304 os << NL " ivec2 coord = ivec2(gl_GlobalInvocationID.x, g_value[0]);"; GenShader() local 3306 os << NL " ivec4 o_color = ivec4(0, 1, 0, 1);"; GenShader() local 3319 " if (imageAtomicCompSwap(g_image_2d, coord, t(1).x, t(6).x) != t(1).x) o_color = i;" NL GenShader() local 3332 " if (imageAtomicCompSwap(g_image_3d, ivec3(coord, 0), t(1).x, t(6).x) != t(1).x) o_color = i;" NL GenShader() local 3346 "= i;" NL " if (imageAtomicExchange(g_image_cube, ivec3(coord, 0), t(0).x) != t(6).x) o_color = i;"; GenShader() local 3359 " if (imageAtomicCompSwap(g_image_2darray, ivec3(coord, 0), t(1).x, t(6).x) != t(1).x) o_color = i;" NL GenShader() local 3363 os << NL " r.o_color[coord.x] = o_color;" NL "}"; GenShader() local [all...] |
H A D | gl4cShaderImageLoadStoreTests.cpp | 1478 << TypePrefix<T>() << "vec4" << value << ");" NL " discard;" NL "}"; in GenFS() local 1662 << ") o_color = vec4(1.0, 0.0, 0.0, 1.0);" NL " else o_color = vec4(0.0, 1.0, 0.0, 1.0);" NL "}"; GenFS() local 1851 << TypePrefix<T>() << "vec4" << value << ");" NL "}"; GenVS() local 1865 << TypePrefix<T>() << "vec4" << value << ");" NL "}"; GenTCS() local 1877 << TypePrefix<T>() << "vec4" << value << ");" NL "}"; GenTES() local 1889 << TypePrefix<T>() << "vec4" << value << ");" NL "}"; GenGS() local 2104 " else imageStore(g_image0_result, coord.xy, vec4(0.0, 1.0, 0.0, 1.0));" NL "}"; GenVS() local 2120 " else imageStore(g_image1_result, coord.xy, vec4(0.0, 1.0, 0.0, 1.0));" NL "}"; GenTCS() local 2134 " else imageStore(g_image2_result, coord.xy, vec4(0.0, 1.0, 0.0, 1.0));" NL "}"; GenTES() local 2148 " else imageStore(g_image3_result, coord.xy, vec4(0.0, 1.0, 0.0, 1.0));" NL "}"; GenGS() local 2336 << "vec4 v = imageLoad(g_image_read, coord);" NL " imageStore(g_image_write, coord, v);" NL "}"; GenCS() local 2795 << write_value << ");" NL " discard;" NL "}"; GenFS() local 2822 << "vec4" << write_value << ");" NL " discard;" NL "}"; GenFSMS() local 2864 << TypePrefix<T>() << "vec4" << expected_value << ") o_color = vec4(1.0, 0.0, 0.0, 0.3);" NL "}"; GenFSMSVal() local 2887 << TypePrefix<T>() << "vec4" << write_value << ");" NL " discard;" NL "}"; GenFSCubeArray() local 3188 << TypePrefix<T>() << "vec4" << expected_value << ") o_color = vec4(1.0, 0.0, 0.0, 0.8);" NL "}"; GenFS() local 3254 << TypePrefix<T>() << "vec4" << expected_value << ") o_color = vec4(1.0, 0.0, 0.0, 0.6);" NL "}"; GenFSCube() local 3416 << TypePrefix<T>() << "vec4" << expected_value << ") o_color = vec4(1.0, 0.0, 0.0, 0.3);" NL "}"; GenFSMS() local 3786 "o_color = vec4(1.0, 0.0, 0.0, 1.0);" NL "}"; GenFS() local 3824 "1.0);" NL "}"; GenFSCube() local 3859 "0.0, 1.0);" NL "}"; GenFSMS() local 4143 os << NL "#extension GL_ARB_compute_shader : require"; GenStoreShader() local 4157 << ";" NL "uniform int g_index[6] = int[](0, 1, 2, 3, 4, 5);"; GenStoreShader() local 4160 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_VertexID, g_index[0]);"; GenStoreShader() local 4166 " gl_TessLevelOuter[2] = 1;" NL " gl_TessLevelOuter[3] = 1;" NL GenStoreShader() local 4171 os << NL "layout(quads, point_mode) in;" NL "void main() {" NL GenStoreShader() local 4176 os << NL "layout(points) in;" NL "layout(points, max_vertices = 1) out;" NL "void main() {" NL GenStoreShader() local 4181 os << NL "layout(local_size_x = 1) in;" NL "void main() {" NL GenStoreShader() local 4196 " imageStore(g_image_cube_array, ivec3(coord, g_index[i] + 6), g_value);" NL " }" NL "}"; GenStoreShader() local 4207 os << NL "#extension GL_ARB_compute_shader : require"; GenLoadShader() local 4221 << ";" NL "uniform int g_index[6] = int[](0, 1, 2, 3, 4, 5);"; GenLoadShader() local 4224 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_VertexID, g_index[0]);"; GenLoadShader() local 4230 " gl_TessLevelOuter[2] = 1;" NL " gl_TessLevelOuter[3] = 1;" NL GenLoadShader() local 4235 os << NL "layout(quads, point_mode) in;" NL "void main() {" NL GenLoadShader() local 4240 os << NL "layout(points) in;" NL "layout(points, max_vertices = 1) out;" NL "void main() {" NL GenLoadShader() local 4245 os << NL "layout(local_size_x = 1) in;" NL "void main() {" NL GenLoadShader() local 4260 " if (v != g_value) r = vec4(1.0, 0.0, 0.0, 1.0);" NL " imageStore(g_image_result, coord, r);" NL "}"; GenLoadShader() local 4538 os << NL "#extension GL_ARB_compute_shader : require"; GenShader() local 4549 << "image2DArray g_image_2darray;" NL "layout(rgba32f) writeonly uniform image2D g_image_result;" NL GenShader() local 4553 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_VertexID, g_value[0]);"; GenShader() local 4559 " gl_TessLevelOuter[2] = 1;" NL " gl_TessLevelOuter[3] = 1;" NL GenShader() local 4564 os << NL "layout(quads, point_mode) in;" NL "void main() {" NL GenShader() local 4569 os << NL "layout(points) in;" NL "layout(points, max_vertices = 1) out;" NL "void main() {" NL GenShader() local 4574 os << NL "layout(local_size_x = 1) in;" NL "void main() {" NL GenShader() local 4661 NL " imageStore(g_image_result, coord, o_color);" NL "}"; GenShader() local 5004 "void main() {" NL " o_color = vec4(0.0, 1.0, 0.0, 1.0);" NL Run() local 5007 src_fs << NL " if (gl_MaxCombinedShaderOutputResources != MaxCombinedShaderOutputResources) o_color = " Run() local 5010 src_fs << NL " if (gl_MaxCombinedImageUnitsAndFragmentOutputs != MaxCombinedShaderOutputResources) " Run() local 5020 " if (gl_MaxCombinedImageUniforms != MaxCombinedImageUniforms) o_color = vec4(1.0, 0.0, 0.0, 0.9);" NL "}"; Run() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 392 os << NL "#define KSIZE 4"; GenShader() local 395 os << NL "flat out ivec4 count[KSIZE];"; GenShader() local 399 os << NL "layout(std430) buffer OutputBuffer {" NL " ivec4 count[KSIZE];" NL "};"; GenShader() local 410 os << NL "void main() {" NL " int coord = gl_VertexID;" NL "#ifdef GL_ES" NL " gl_PointSize = 1.0;" NL GenShader() local 415 os << NL "layout(local_size_x = 1) in;" NL "void main() {" NL " int coord = int(gl_GlobalInvocationID.x);"; GenShader() local 419 os << NL "uniform int fakePrimitiveID;" NL "void main() {" NL " int coord = fakePrimitiveID;"; GenShader() local 424 " count[coord + 3] = ivec4(imageSize(g_image_2d_array), 0);" NL "}"; GenShader() local [all...] |
H A D | es31cComputeShaderTests.cpp | 954 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(0xffff);" NL " }" NL "}"; GenSource() local 1133 " g_out_buffer.data11[global_index] = g_in_buffer[11].data[global_index];" NL "}"; GenSource() local 1304 "ivec2(0));" NL "}"; GenSource() local 1467 ss << NL "#extension GL_OES_shader_image_atomic : enable"; GenSource() local 1475 " if (gl_GlobalInvocationID.x >= kGlobalSize.x || gl_GlobalInvocationID.y >= kGlobalSize.y) return;" NL GenSource() local 1484 " imageStore(g_image2, ivec2(gl_GlobalInvocationID), c);" NL "}"; GenSource() local 1493 " imageStore(g_image2, ivec2(gl_GlobalInvocationID), c);" NL "}"; GenSource() local 1697 " dec_data[index] = atomicCounterDecrement(g_dec_counter);" NL "}"; GenSource() local 2054 " g_out_buffer.local_invocation_index[global_index] = uvec4(gl_LocalInvocationIndex);" NL "}"; GenSource() local 3574 " atomicCompSwap(g_int_out.data[global_index], 0x2, 0x7);" NL "}"; GenSource() local 3736 " g_int_out[gl_LocalInvocationIndex] = g_shared_int[gl_LocalInvocationIndex];" NL "}"; GenSource() local 4287 " g_buffer2.data[id.x] -= int(g_counter_y);" NL " }" NL "}"; GenGLSL() local 4296 "g_mvp[gl_LocalInvocationID.x][gl_LocalInvocationID.y];" NL " }" NL "}"; GenGLSL() local 4300 ss << NL "layout(local_size_x = 4, local_size_y = 4, local_size_z = 4) in;" NL "void main() {" NL "}"; GenGLSL() local 5310 << " = 1) in;" NL "void main() {" NL " g_output = gl_WorkGroupSize.x + gl_WorkGroupSize.z;" NL "}"; CheckOmittedDimensions() local 5809 " g_output[gl_GlobalInvocationID.x] = 0;" NL "}"; Shader1() local [all...] |
H A D | es31cShaderAtomicCountersTests.cpp | 2668 " o_atomic_value = uvec4(atomicCounterIncrement(ac_counter_vs));" NL "}"; GenVSSrc() local 2676 " o_color = uvec4(atomicCounterIncrement(ac_counter_fs));" NL "}"; GenFSSrc() local 3664 "void main() {" NL " o_color = uvec4(atomicCounterIncrement(ac_counter_fs)); " NL " }"; Run() local [all...] |
H A D | es31cShaderImageLoadStoreTests.cpp | 1188 << TypePrefix<T>() << "vec4" << value << ");" NL " discard;" NL "}"; GenFS() local 1202 << value << ";" NL "}"; GenC() local 1222 << TypePrefix<T>() << "vec4" << value << ");" NL "}"; GenCS() local 1236 << TypePrefix<T>() << "vec4" << value << ";" NL "}"; GenC() local 1475 << TypePrefix<T>() << "vec4" << expected_value << ";" NL " discard;" NL "}"; GenFS() local 1498 << TypePrefix<T>() << "vec4" << expected_value << ";" NL "}"; GenCS() local 1727 << TypePrefix<T>() << "vec4" << expected_value << ");" NL "}"; GenCS() local 1741 << TypePrefix<T>() << "vec4" << value << ";" NL "}"; GenC() local 1930 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_FragCoord.xy);"; GenFS() local 1956 os << NL " discard;" NL "}"; GenFS() local 1997 << write_value << ";" NL "}"; GenC() local 2150 os << NL "#define KSIZE 11" NL "layout (local_size_x = KSIZE, local_size_y = KSIZE) in;"; GenCS() local 2170 os << NL "void main() {" NL " ivec2 coord = ivec2(gl_LocalInvocationID);"; GenCS() local 2197 os << NL "}"; GenCS() local 2238 << write_value << ";" NL "}"; GenC() local 2403 os << NL "#define KSIZE 11"; GenFS() local 2438 os << NL " v = imageLoad(g_image_2d, coord);" NL " g_buff_2d.data[coordIndex] = v;"; GenFS() local 2442 " v = imageLoad(g_image_3d, ivec3(coord.xy, 1));" NL " g_buff_3d.data[coordIndex + layer] = v;"; GenFS() local 2454 " v = imageLoad(g_image_cube, ivec3(coord, 5));" NL " g_buff_cube.data[coordIndex + 5 * layer] = v;"; GenFS() local 2458 " v = imageLoad(g_image_2darray, ivec3(coord, 1));" NL GenFS() local 2462 os << NL " //g_buff_2d.data[coordIndex] = " << expected_value << ";" NL "}"; GenFS() local 2616 os << NL "#define KSIZE 11" NL "layout (local_size_x = KSIZE, local_size_y = KSIZE) in;"; GenCS() local 2651 os << NL " v = imageLoad(g_image_2d, coord.xy);" NL " g_buff_2d.data[gl_LocalInvocationIndex] = v;"; GenCS() local 2655 " v = imageLoad(g_image_3d, ivec3(coord.xy, 1));" NL GenCS() local 2668 " v = imageLoad(g_image_cube, ivec3(coord.xy, 5));" NL GenCS() local 2674 " v = imageLoad(g_image_2darray, ivec3(coord.xy, 1));" NL GenCS() local 2678 os << NL " //g_buff_2d.data[gl_LocalInvocationIndex] = " << expected_value << ";" NL "}"; GenCS() local 2869 "o_color[coordIndex].w = 8;" NL " else o_color[coordIndex].w = 10;" NL " discard;" NL "}"; GenFS() local 3002 os << NL "#define KSIZE 100" NL "layout(local_size_x = KSIZE) in;"; GenStoreShader() local 3014 << ";" NL " int g_index[6] = int[](o_color.x, o_color.y, o_color.z, o_color.w, o_color.r, o_color.g);"; GenStoreShader() local 3017 os << NL " ivec2 coord = ivec2(gl_VertexID, g_index[0]);"; GenStoreShader() local 3021 os << NL " ivec2 coord = ivec2(gl_GlobalInvocationID.x, g_index[0]);"; GenStoreShader() local 3029 " imageStore(g_image_2darray, ivec3(coord, g_index[1]), g_value);" NL "}"; GenStoreShader() local 3037 os << NL "#define KSIZE 100"; GenLoadShader() local 3040 os << NL "layout(local_size_x = KSIZE) in;"; GenLoadShader() local 3049 "};" NL "void main() {"; GenLoadShader() local 3062 os << NL " int g_index[6] = int[](o_color[0].x, o_color[0].y, o_color[0].z, o_color[0].w, o_color[1].r, " GenLoadShader() local 3066 os << NL " ivec2 coord = ivec2(gl_VertexID, g_index[0]);"; GenLoadShader() local 3070 os << NL " ivec2 coord = ivec2(gl_GlobalInvocationID.x, g_index[0]);"; GenLoadShader() local 3080 " if (v != g_value) r = vec4(1.0, 0.0, float(coord.x), 23.0);" NL " o_color[coord.x] = ivec4(r);" NL GenLoadShader() local 3233 os << NL "#define KSIZE 100"; GenShader() local 3236 os << NL "layout(local_size_x = KSIZE) in;"; GenShader() local 3259 << "vec2(i);" NL "}" NL "void main() {" NL " int g_value[6] = int[](r.o_color[0].x, r.o_color[0].y+1, " GenShader() local 3264 os << NL " ivec2 coord = ivec2(gl_VertexID, g_value[0]);"; GenShader() local 3268 os << NL " ivec2 coord = ivec2(gl_GlobalInvocationID.x, g_value[0]);"; GenShader() local 3270 os << NL " ivec4 o_color = ivec4(0, 1, 0, 1);"; GenShader() local 3282 " if (imageAtomicCompSwap(g_image_2d, coord, t(1).x, t(6).x) != t(1).x) o_color = i;" NL GenShader() local 3295 " if (imageAtomicCompSwap(g_image_3d, ivec3(coord, 0), t(1).x, t(6).x) != t(1).x) o_color = i;" NL GenShader() local 3309 "= i;" NL " if (imageAtomicExchange(g_image_cube, ivec3(coord, 0), t(0).x) != t(6).x) o_color = i;"; GenShader() local 3322 " if (imageAtomicCompSwap(g_image_2darray, ivec3(coord, 0), t(1).x, t(6).x) != t(1).x) o_color = i;" NL GenShader() local 3326 os << NL " r.o_color[coord.x] = o_color;" NL "}"; GenShader() local [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/ |
H A D | GVNHoist.cpp | 1010 unsigned NI = 0, NL = 0, NS = 0, NC = 0, NR = 0; in hoist() local
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/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/ |
H A D | UCharacterProperty.java | 1539 private static final int NL = 0x0085; field in UCharacterProperty
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/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/impl/ |
H A D | UCharacterProperty.java | 1519 private static final int NL = 0x0085; field in UCharacterProperty
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