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Searched defs:LUT (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/tint/tools/src/lut/
H A Dlut.go26 type LUT interface { type
/third_party/ffmpeg/libavcodec/
H A Dvble.c49 static const uint8_t LUT[256] = { in vble_unpack() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
H A DStringExtras.h66 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
/third_party/ffmpeg/libavfilter/
H A Dvf_histeq.c64 int LUT[256]; ///< lookup table derived from histogram[] member
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H A Dvf_morpho.c63 typedef struct LUT { struct
74 } LUT; typedef
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/
H A DStringExtras.h142 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp2668 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local
2701 Pointer<Byte> LUT = constants + OFFSET(Constants,linearToSRGB12_16); linearToSRGB12_16() local
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H A DSamplerCore.cpp2536 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_16)); in sRGBtoLinear16_8_16() local
2548 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_16)); in sRGBtoLinear16_6_16() local
2560 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_16)); sRGBtoLinear16_5_16() local
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/third_party/backends/backend/
H A Depsonds.c78 static unsigned char LUT[][256] = variable
H A Dcoolscan.c1132 send_one_LUT (Coolscan_t * s, SANE_Word * LUT, int reg) in send_one_LUT() argument
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp3217 Pointer<Byte> LUT = constants + OFFSET(Constants, sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local
3250 Pointer<Byte> LUT = constants + OFFSET(Constants, linearToSRGB12_16); linearToSRGB12_16() local
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H A DSamplerCore.cpp2497 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants, sRGBtoLinearFF_FF00)); in sRGBtoLinearFF00() local

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