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Help
Searched
defs:LOAD_FUNC
(Results
1 - 6
of
6
) sorted by relevance
/foundation/resourceschedule/ffrt/src/util/
H
A
D
cpu_boost_ohos.h
69
#define
LOAD_FUNC
(x) x##Temp = reinterpret_cast<x##Type>(dlsym(handle, #x)); \
in Load()
macro
78
#undef
LOAD_FUNC
in Load()
macro
/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H
A
D
test_runner.cpp
165
#undef
LOAD_FUNC
in LoadEngineLib()
macro
/foundation/resourceschedule/ffrt/src/sched/
H
A
D
task_client_adapter.h
109
#define
LOAD_FUNC
(func) func##Func = reinterpret_cast<func##Type>(dlsym(handle_1, #func)); \
in Load()
macro
125
#undef
LOAD_FUNC
in Load()
macro
/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H
A
D
scene_adapter.cpp
163
#define
LOAD_FUNC
(fn, name) LoadFunc<decltype(fn)>(fn, name, engineInstance_.libHandle_)
in LoadEngineLib()
macro
171
#undef
LOAD_FUNC
in LoadEngineLib()
macro
/foundation/resourceschedule/ffrt/src/dfx/trace/
H
A
D
ffrt_trace.h
121
#define
LOAD_FUNC
(x) x = reinterpret_cast<x##Type>(dlsym(handle, #x)); \
in Load()
macro
133
#undef
LOAD_FUNC
in Load()
macro
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H
A
D
lume_common.cpp
152
#define
LOAD_FUNC
(fn, name) LoadFunc<decltype(fn)>(fn, name, libHandle_)
in LoadEngineLib()
macro
160
#undef
LOAD_FUNC
in LoadEngineLib()
macro
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