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Searched defs:IU (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/
H A DIVUsers.h168 std::unique_ptr<IVUsers> IU; member in llvm::IVUsersWrapperPass
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
H A DIVUsers.cpp412 const SCEV *IVUsers::getStride(const IVStrideUse &IU, const Loop *L) const { in getStride() argument
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/third_party/mesa3d/src/compiler/glsl/
H A Dbuiltin_functions.cpp1839 #define IU(NAME) \ in create_builtins() macro
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
H A DLoopStrengthReduce.cpp1911 IVUsers &IU; member in __anon25154::LSRInstance
5496 LSRInstance(Loop *L, IVUsers &IU, ScalarEvolution &SE, DominatorTree &DT, LoopInfo &LI, const TargetTransformInfo &TTI, AssumptionCache &AC, TargetLibraryInfo &LibInfo) LSRInstance() argument
5707 ReduceLoopStrength(Loop *L, IVUsers &IU, ScalarEvolution &SE, DominatorTree &DT, LoopInfo &LI, const TargetTransformInfo &TTI, AssumptionCache &AC, TargetLibraryInfo &LibInfo) ReduceLoopStrength() argument
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