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Searched defs:GetExecuteFlags (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_bloom.cpp116 IRenderNode::ExecuteFlags RenderNodeBloom::GetExecuteFlags() const in GetExecuteFlags() function in RenderNodeBloom
H A Drender_node_mip_chain_post_process.cpp214 IRenderNode::ExecuteFlags RenderNodeMipChainPostProcess::GetExecuteFlags() const in GetExecuteFlags() function in RenderNodeMipChainPostProcess
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp112 IRenderNode::ExecuteFlags RenderNodeDefaultShadowsBlur::GetExecuteFlags() const in GetExecuteFlags() function in RenderNodeDefaultShadowsBlur
H A Drender_node_morph.cpp143 IRenderNode::ExecuteFlags RenderNodeMorph::GetExecuteFlags() const in GetExecuteFlags() function in RenderNodeMorph
H A Drender_node_default_shadow_render_slot.cpp221 IRenderNode::ExecuteFlags RenderNodeDefaultShadowRenderSlot::GetExecuteFlags() const in GetExecuteFlags() function in RenderNodeDefaultShadowRenderSlot

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