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Searched defs:GL_FONT_GLYPHS_AVAILABLE_NV (Results 1 - 13 of 13) sorted by relevance

/third_party/mesa3d/include/GLES2/
H A Dgl2ext.h3227 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/openGLES/api/GLES2/
H A Dgl2ext.h3343 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2ext.h3061 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
H A Dgl2ext.h3061 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
H A Dgl2ext.h3243 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h5446 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
H A Dglext.h10546 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h5513 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
H A Dglext.h10647 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h5298 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
H A Dglext.h10360 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h5298 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro
H A Dglext.h10359 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 macro

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