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Searched defs:GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 - 22 of 22) sorted by relevance

/third_party/mesa3d/include/GLES3/
H A Dgl3.h988 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl31.h988 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl32.h988 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl31.h969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl32.h969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h988 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h988 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl31.h990 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl32.h990 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl31.h969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dgl32.h969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h1098 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h2227 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dglext.h2175 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h2208 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dglext.h2156 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h2264 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dglext.h2211 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h2264 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
H A Dglext.h2211 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro

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