/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fStencilTests.cpp | 137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) in StencilOp() argument [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fStencilTests.cpp | 134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) in StencilOp() argument [all...] |
/third_party/openGLES/api/GLES/1.0/ |
H A D | gl.h | 107 #define GL_ALWAYS 0x0207 macro
|
/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 206 #define GL_ALWAYS 0x0207 macro
|
/third_party/openGLES/api/GLSC/1.0.1/ |
H A D | gl.h | 360 #define GL_ALWAYS 0x0207 macro
|
/third_party/openGLES/api/GLSC/1.0/ |
H A D | gl.h | 356 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/ |
H A D | gl.h | 107 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/ |
H A D | gl.h | 356 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/ |
H A D | gl.h | 360 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2.h | 227 #define GL_ALWAYS 0x0207 macro
|
/third_party/mesa3d/include/GLES/ |
H A D | gl.h | 93 #define GL_ALWAYS 0x0207 macro
|
/third_party/openGLES/api/GLES/ |
H A D | gl.h | 74 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
H A D | gl.h | 93 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
H A D | gl.h | 93 #define GL_ALWAYS 0x0207 macro
|
/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 246 #define GL_ALWAYS 0x0207 macro
|
/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 227 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2.h | 246 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2.h | 246 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2.h | 227 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/angle2/include/GLES/ |
H A D | gl.h | 97 #define GL_ALWAYS 0x0207 macro
|
/third_party/glfw/deps/glad/ |
H A D | gles2.h | 177 #define GL_ALWAYS 0x0207 macro
|
/third_party/mesa3d/include/GL/ |
H A D | gl.h | 264 #define GL_ALWAYS 0x0207 macro
|
/third_party/mesa3d/include/GLES3/ |
H A D | gl3.h | 246 #define GL_ALWAYS 0x0207 macro
|
/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 227 #define GL_ALWAYS 0x0207 macro
|
/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 246 #define GL_ALWAYS 0x0207 macro
|