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Searched defs:Device (Results 1 - 10 of 10) sorted by relevance

/foundation/ai/neural_network_runtime/frameworks/native/neural_network_runtime/
H A Ddevice.h32 class Device { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.h90 class Device : public IDevice { class
H A Ddevice.cpp486 Device::Device(RenderContext& renderContext, const DeviceCreateInfo& deviceCreateInfo) : renderContext_(renderContext) in Device() function in Device
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/foundation/multimodalinput/input/intention/services/device_manager/src/
H A Ddevice.cpp60 Device::Device(int32_t deviceId) in Device() function in OHOS::Msdp::DeviceStatus::Device
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/foundation/communication/bluetooth_service/services/bluetooth/service/src/gatt/
H A Dgatt_connection_manager.h38 class Device { class in OHOS::bluetooth::GattConnectionManager
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H A Dgatt_connection_manager.cpp685 auto Device = FindDevice(addr, GATT_TRANSPORT_TYPE_LE, devLock); LEConnectionParamterReqImpl() local
721 auto Device = FindDevice(addr, GATT_TRANSPORT_TYPE_LE, devLock); LEConnectionUpdateCompleteImpl() local
884 auto Device = instance.pimpl->FindOrRegister(addr, transport, devLock); ConnectionInComming() local
1113 GattConnectionManager::Device::Device(const uint8_t *addr, uint8_t transport, uint8_t type, bool autoConnect) Device() function in OHOS::bluetooth::GattConnectionManager::Device
1131 GattConnectionManager::Device::Device(const GattDevice &device, bool autoConnect) Device() function in OHOS::bluetooth::GattConnectionManager::Device
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/foundation/distributedhardware/distributed_input/common/include/
H A Dinput_hub.h49 struct Device { struct in OHOS::DistributedHardware::DistributedInput::InputHub
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H A Dinput_hub.cpp1642 InputHub::Device::Device(int fd, const std::string &path) Device() function in OHOS::DistributedHardware::DistributedInput::InputHub::Device
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/foundation/bundlemanager/bundle_framework/services/bundlemgr/src/
H A Dbundle_profile.cpp161 struct Device { struct
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/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiocommon/include/
H A Daudio_effect.h96 struct Device { struct

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